Differential D2992 Diff 13404 binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml
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binaries/data/mods/public/simulation/templates/template_structure_defensive_tower.xml
Show All 39 Lines | <Entity parent="template_structure_defensive"> | ||||
<GarrisonHolder> | <GarrisonHolder> | ||||
<EjectHealth>0.1</EjectHealth> | <EjectHealth>0.1</EjectHealth> | ||||
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | <EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | ||||
<List datatype="tokens">Support Infantry</List> | <List datatype="tokens">Support Infantry</List> | ||||
<BuffHeal>0</BuffHeal> | <BuffHeal>0</BuffHeal> | ||||
<LoadingRange>2</LoadingRange> | <LoadingRange>2</LoadingRange> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>1000</Max> | |||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>Tower</GenericName> | <GenericName>Tower</GenericName> | ||||
<VisibleClasses datatype="tokens">Tower</VisibleClasses> | <VisibleClasses datatype="tokens">Tower</VisibleClasses> | ||||
</Identity> | </Identity> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<constructed>interface/complete/building/complete_tower.xml</constructed> | <constructed>interface/complete/building/complete_tower.xml</constructed> | ||||
<select>interface/select/building/sel_tower.xml</select> | <select>interface/select/building/sel_tower.xml</select> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>18.0</HeightOffset> | <HeightOffset>18.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TerritoryInfluence> | |||||
<Root>false</Root> | |||||
<Radius>32</Radius> | |||||
<Weight>30000</Weight> | |||||
</TerritoryInfluence> | |||||
<Vision> | <Vision> | ||||
<Range>80</Range> | <Range>80</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<FoundationActor>structures/fndn_3x3.xml</FoundationActor> | <FoundationActor>structures/fndn_3x3.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator