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binaries/data/mods/public/simulation/templates/other/table_square.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure"> | <Entity parent="template_structure"> | ||||
<BuildRestrictions> | |||||
<Category>Special</Category> | |||||
</BuildRestrictions> | |||||
<Footprint> | <Footprint> | ||||
<Square width="4.5" depth="4.5"/> | <Square width="4.5" depth="4.5"/> | ||||
<Height>4.0</Height> | <Height>4.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<Health> | <Health> | ||||
<Max>100</Max> | <Max>100</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
Show All 9 Lines | <Entity parent="template_structure"> | ||||
</Minimap> | </Minimap> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="4.0" depth="4.0"/> | <Static width="4.0" depth="4.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue disable=""/> | <ProductionQueue disable=""/> | ||||
<Resistance> | <Resistance> | ||||
<Entity> | <Entity> | ||||
<Damage> | <Damage> | ||||
<Hack>1</Hack> | |||||
<Pierce>10</Pierce> | <Pierce>10</Pierce> | ||||
<Crush>1</Crush> | |||||
</Damage> | </Damage> | ||||
</Entity> | </Entity> | ||||
</Resistance> | </Resistance> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>6.0</HeightOffset> | <HeightOffset>6.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TerritoryDecay disable=""/> | <TerritoryDecay disable=""/> | ||||
<Vision> | |||||
<Range>4</Range> | |||||
</Vision> | |||||
<VisualActor> | <VisualActor> | ||||
<Actor>props/special/eyecandy/table_square.xml</Actor> | <Actor>props/special/eyecandy/table_square.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator