Differential D3000 Diff 13426 binaries/data/mods/public/simulation/templates/structures/athen_gymnasium.xml
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binaries/data/mods/public/simulation/templates/structures/athen_gymnasium.xml
Show All 10 Lines | <Footprint> | ||||
<Square width="30.0" depth="30.0"/> | <Square width="30.0" depth="30.0"/> | ||||
<Height>8.0</Height> | <Height>8.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<GarrisonHolder> | <GarrisonHolder> | ||||
<Max>10</Max> | <Max>10</Max> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>2000</Max> | <Max>2000</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_6x6</SpawnEntityOnDeath> | |||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Civ>athen</Civ> | <Civ>athen</Civ> | ||||
<GenericName>Gymnasium</GenericName> | <GenericName>Gymnasium</GenericName> | ||||
<SpecificName>Gymnasion</SpecificName> | <SpecificName>Gymnasion</SpecificName> | ||||
<Tooltip>Train Champions.</Tooltip> | <Tooltip>Train Champions.</Tooltip> | ||||
<Classes datatype="tokens">ConquestCritical</Classes> | <Classes datatype="tokens">ConquestCritical</Classes> | ||||
<VisibleClasses datatype="tokens">Gymnasium</VisibleClasses> | <VisibleClasses datatype="tokens">City Gymnasium</VisibleClasses> | ||||
<Icon>structures/gymnasium.png</Icon> | <Icon>structures/gymnasium.png</Icon> | ||||
<RequiredTechnology>phase_city</RequiredTechnology> | |||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<stone>40</stone> | <stone>40</stone> | ||||
<metal>40</metal> | <metal>40</metal> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="28.0" depth="28.0"/> | <Static width="28.0" depth="28.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue> | <ProductionQueue> | ||||
<BatchTimeModifier>0.7</BatchTimeModifier> | <BatchTimeModifier>0.7</BatchTimeModifier> | ||||
<Entities datatype="tokens"> | <Entities datatype="tokens"> | ||||
units/{civ}_champion_infantry | units/{civ}_champion_infantry | ||||
units/{civ}_champion_ranged | units/{civ}_champion_ranged | ||||
</Entities> | </Entities> | ||||
</ProductionQueue> | </ProductionQueue> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_gymnasium.xml</select> | <select>interface/select/building/sel_gymnasium.xml</select> | ||||
<constructed>interface/complete/building/complete_gymnasium.xml</constructed> | <constructed>interface/complete/building/complete_gymnasium.xml</constructed> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<Vision> | |||||
<Range>40</Range> | |||||
</Vision> | |||||
<VisualActor> | <VisualActor> | ||||
<Actor>structures/athenians/gymnasium.xml</Actor> | <Actor>structures/athenians/gymnasium.xml</Actor> | ||||
<FoundationActor>structures/fndn_8x9.xml</FoundationActor> | <FoundationActor>structures/fndn_8x9.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
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