Differential D3000 Diff 13426 binaries/data/mods/public/simulation/templates/structures/brit_wonder.xml
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binaries/data/mods/public/simulation/templates/structures/brit_wonder.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_wonder"> | <Entity parent="template_structure_wonder"> | ||||
<Footprint> | <Footprint> | ||||
<Square width="60.0" depth="30.0"/> | <Square width="60.0" depth="30.0"/> | ||||
<Height>10.0</Height> | <Height>10.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<GarrisonHolder disable=""/> | <GarrisonHolder disable=""/> | ||||
<Health> | |||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_6x6</SpawnEntityOnDeath> | |||||
</Health> | |||||
<Identity> | <Identity> | ||||
<Civ>brit</Civ> | <Civ>brit</Civ> | ||||
<SpecificName>Uffington White Horse</SpecificName> | <SpecificName>Uffington White Horse</SpecificName> | ||||
</Identity> | </Identity> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="60.0" depth="30.0"/> | <Static width="60.0" depth="30.0"/> | ||||
<BlockMovement>false</BlockMovement> | <BlockMovement>false</BlockMovement> | ||||
<BlockPathfinding>false</BlockPathfinding> | <BlockPathfinding>false</BlockPathfinding> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue disable=""/> | <ProductionQueue disable=""/> | ||||
<RallyPoint disable=""/> | <RallyPoint disable=""/> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>8.0</HeightOffset> | <HeightOffset>8.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<VisualActor> | <VisualActor> | ||||
<FoundationActor>structures/fndn_stonehenge.xml</FoundationActor> | |||||
<Actor>structures/britons/wonder.xml</Actor> | <Actor>structures/britons/wonder.xml</Actor> | ||||
<FoundationActor>structures/fndn_stonehenge.xml</FoundationActor> | |||||
<SelectionShape> | <SelectionShape> | ||||
<Footprint/> | <Footprint/> | ||||
</SelectionShape> | </SelectionShape> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator