Differential D3000 Diff 13426 binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml
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binaries/data/mods/public/simulation/templates/structures/cart_super_dock.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_special"> | <Entity parent="template_structure"> | ||||
<Auras datatype="tokens"> | <Auras datatype="tokens"> | ||||
structures/cart_super_dock_repair | structures/cart_super_dock_repair | ||||
</Auras> | </Auras> | ||||
<BuildRestrictions> | <BuildRestrictions> | ||||
<Territory>own ally neutral</Territory> | <Territory>own ally neutral</Territory> | ||||
<PlacementType>shore</PlacementType> | <PlacementType>shore</PlacementType> | ||||
<Category>Dock</Category> | <Category>Dock</Category> | ||||
</BuildRestrictions> | </BuildRestrictions> | ||||
Show All 18 Lines | <GarrisonHolder> | ||||
<EjectHealth>0.1</EjectHealth> | <EjectHealth>0.1</EjectHealth> | ||||
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | <EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | ||||
<List datatype="tokens">Support Infantry Cavalry Ship</List> | <List datatype="tokens">Support Infantry Cavalry Ship</List> | ||||
<BuffHeal>0</BuffHeal> | <BuffHeal>0</BuffHeal> | ||||
<LoadingRange>2</LoadingRange> | <LoadingRange>2</LoadingRange> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>5000</Max> | <Max>5000</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_6x6</SpawnEntityOnDeath> | |||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Civ>cart</Civ> | <Civ>cart</Civ> | ||||
<GenericName>Naval Shipyard</GenericName> | <GenericName>Naval Shipyard</GenericName> | ||||
<SpecificName>Cothon</SpecificName> | <SpecificName>Cothon</SpecificName> | ||||
<Tooltip>Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of territory. Territory root. Construct Warships and research technologies.</Tooltip> | <Tooltip>Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of territory. Territory root. Construct Warships and research technologies.</Tooltip> | ||||
<Classes datatype="tokens">ConquestCritical</Classes> | <Classes datatype="tokens">ConquestCritical</Classes> | ||||
<VisibleClasses datatype="tokens">Naval -City Town Shipyard</VisibleClasses> | <VisibleClasses datatype="tokens">Naval Town Shipyard</VisibleClasses> | ||||
<Icon>structures/uber_dock.png</Icon> | <Icon>structures/uber_dock.png</Icon> | ||||
<RequiredTechnology>phase_town</RequiredTechnology> | <RequiredTechnology>phase_town</RequiredTechnology> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<wood>60</wood> | <wood>60</wood> | ||||
<stone>40</stone> | <stone>40</stone> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
Show All 16 Lines | <ProductionQueue> | ||||
</Technologies> | </Technologies> | ||||
</ProductionQueue> | </ProductionQueue> | ||||
<RallyPointRenderer> | <RallyPointRenderer> | ||||
<LinePassabilityClass>ship</LinePassabilityClass> | <LinePassabilityClass>ship</LinePassabilityClass> | ||||
</RallyPointRenderer> | </RallyPointRenderer> | ||||
<Resistance> | <Resistance> | ||||
<Entity> | <Entity> | ||||
<Damage> | <Damage> | ||||
<Hack>20</Hack> | |||||
<Pierce>35</Pierce> | <Pierce>35</Pierce> | ||||
<Crush>3</Crush> | |||||
</Damage> | </Damage> | ||||
</Entity> | </Entity> | ||||
</Resistance> | </Resistance> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_dock.xml</select> | <select>interface/select/building/sel_dock.xml</select> | ||||
<constructed>interface/complete/building/complete_dock.xml</constructed> | <constructed>interface/complete/building/complete_dock.xml</constructed> | ||||
</SoundGroups> | </SoundGroups> | ||||
Show All 15 Lines |
Wildfire Games · Phabricator