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ps/trunk/binaries/data/mods/public/maps/random/belgian_uplands.js
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// Deep water | // Deep water | ||||
textueByHeight.push({"upperHeightLimit": heightRange.min + 1/3 * (heightSeaGroundAdjusted - heightRange.min), "terrain": "temp_sea_rocks"}); | textueByHeight.push({"upperHeightLimit": heightRange.min + 1/3 * (heightSeaGroundAdjusted - heightRange.min), "terrain": "temp_sea_rocks"}); | ||||
// Medium deep water (with fish) | // Medium deep water (with fish) | ||||
var terrains = ["temp_sea_weed"]; | var terrains = ["temp_sea_weed"]; | ||||
terrains = terrains.concat(terrains, terrains, terrains, terrains); | terrains = terrains.concat(terrains, terrains, terrains, terrains); | ||||
terrains = terrains.concat(terrains, terrains, terrains, terrains); | terrains = terrains.concat(terrains, terrains, terrains, terrains); | ||||
terrains.push("temp_sea_weed|gaia/fauna_fish"); | terrains.push("temp_sea_weed|gaia/fish/generic"); | ||||
textueByHeight.push({"upperHeightLimit": heightRange.min + 2/3 * (heightSeaGroundAdjusted - heightRange.min), "terrain": terrains}); | textueByHeight.push({"upperHeightLimit": heightRange.min + 2/3 * (heightSeaGroundAdjusted - heightRange.min), "terrain": terrains}); | ||||
// Flat Water | // Flat Water | ||||
textueByHeight.push({"upperHeightLimit": heightRange.min + 3/3 * (heightSeaGroundAdjusted - heightRange.min), "terrain": "temp_mud_a"}); | textueByHeight.push({"upperHeightLimit": heightRange.min + 3/3 * (heightSeaGroundAdjusted - heightRange.min), "terrain": "temp_mud_a"}); | ||||
// Water surroundings/bog (with stone/metal some rabits and bushes) | // Water surroundings/bog (with stone/metal some rabits and bushes) | ||||
var terrains = ["temp_plants_bog", "temp_plants_bog_aut", "temp_dirt_gravel_plants", "temp_grass_d"]; | var terrains = ["temp_plants_bog", "temp_plants_bog_aut", "temp_dirt_gravel_plants", "temp_grass_d"]; | ||||
terrains = terrains.concat(terrains, terrains, terrains, terrains, terrains); | terrains = terrains.concat(terrains, terrains, terrains, terrains, terrains); | ||||
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Wildfire Games · Phabricator