Differential D2993 Diff 13466 binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml
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binaries/data/mods/public/simulation/templates/structures/rome_siege_wall_tower.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_defensive_wall_tower"> | <Entity parent="template_structure_defensive_wall_tower"> | ||||
<Attack disable=""/> | |||||
<BuildingAI disable=""/> | |||||
Freagarach: This (`BuildingAI`) is not needed at all, right? | |||||
Done Inline ActionsWell, I'm not too sure; template_structure.xml has it, and it's not disabled in brit_wall_tower.xml or gaul_wall_tower.xml either. Nescio: Well, I'm not too sure; `template_structure.xml` has it, and it's not disabled in… | |||||
Not Done Inline ActionsIt is only used for structures that fire projectiles. Freagarach: It is only used for structures that fire projectiles. | |||||
<BuildRestrictions> | <BuildRestrictions> | ||||
<Territory>own neutral enemy</Territory> | <Territory>own neutral enemy</Territory> | ||||
</BuildRestrictions> | </BuildRestrictions> | ||||
<Cost> | <Cost> | ||||
<BuildTime>40</BuildTime> | |||||
<Resources> | <Resources> | ||||
<wood>100</wood> | <wood>80</wood> | ||||
<stone>0</stone> | <stone>0</stone> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint> | <Footprint> | ||||
<Square width="8" depth="8"/> | <Square width="7.0" depth="7.0"/> | ||||
<Height>12.5</Height> | <Height>12.5</Height> | ||||
</Footprint> | </Footprint> | ||||
<GarrisonHolder> | |||||
<Max>4</Max> | |||||
<List datatype="tokens">-Support -Infantry</List> | |||||
</GarrisonHolder> | |||||
<Health> | <Health> | ||||
<Max op="mul">0.75</Max> | <Max op="mul">0.75</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Civ>rome</Civ> | <Civ>rome</Civ> | ||||
<GenericName>Siege Wall Tower</GenericName> | <GenericName>Siege Wall Tower</GenericName> | ||||
<SpecificName>Turris Circummūnītiōnis</SpecificName> | <SpecificName>Turris Circummūnītiōnis</SpecificName> | ||||
<SelectionGroupName>structures/rome_siege_wall_tower</SelectionGroupName> | |||||
<Tooltip disable=""/> | |||||
<VisibleClasses datatype="tokens">SiegeWall</VisibleClasses> | <VisibleClasses datatype="tokens">SiegeWall</VisibleClasses> | ||||
<Icon>structures/siege_wall.png</Icon> | <Icon>structures/siege_wall.png</Icon> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<wood>20</wood> | <wood>16</wood> | ||||
<stone>0</stone> | <stone>0</stone> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="6" depth="6"/> | <Static width="6.0" depth="6.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<Resistance> | <Resistance> | ||||
<Entity> | <Entity> | ||||
<Damage> | <Damage> | ||||
<Hack>15</Hack> | <Hack>15</Hack> | ||||
<Pierce>35</Pierce> | <Pierce>35</Pierce> | ||||
<Crush>5</Crush> | <Crush>5</Crush> | ||||
</Damage> | </Damage> | ||||
</Entity> | </Entity> | ||||
<Foundation> | <Foundation> | ||||
<Damage> | <Damage> | ||||
<Hack>4</Hack> | <Hack>4</Hack> | ||||
<Pierce>7</Pierce> | <Pierce>7</Pierce> | ||||
<Crush>3</Crush> | <Crush>3</Crush> | ||||
</Damage> | </Damage> | ||||
</Foundation> | </Foundation> | ||||
</Resistance> | </Resistance> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>13.5</HeightOffset> | <HeightOffset>13.5</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TerritoryInfluence disable=""/> | <TerritoryInfluence disable=""/> | ||||
<TurretHolder> | |||||
<TurretPoints> | |||||
<One> | |||||
<X>1.5</X> | |||||
<Y>11.5</Y> | |||||
<Z>1.5</Z> | |||||
</One> | |||||
<Two> | |||||
<X>-1.5</X> | |||||
<Y>11.5</Y> | |||||
<Z>1.5</Z> | |||||
</Two> | |||||
<Three> | |||||
<X>1.5</X> | |||||
<Y>11.5</Y> | |||||
<Z>-1.5</Z> | |||||
</Three> | |||||
<Four> | |||||
<X>-1.5</X> | |||||
<Y>11.5</Y> | |||||
<Z>-1.5</Z> | |||||
</Four> | |||||
</TurretPoints> | |||||
</TurretHolder> | |||||
<Vision> | |||||
<Range>1</Range> | |||||
</Vision> | |||||
<VisualActor> | <VisualActor> | ||||
<Actor>structures/romans/siege_wall_tower.xml</Actor> | <Actor>structures/romans/siege_wall_tower.xml</Actor> | ||||
<FoundationActor>structures/fndn_2x2.xml</FoundationActor> | |||||
</VisualActor> | </VisualActor> | ||||
<WallPiece> | <WallPiece> | ||||
<Length>6</Length> | <Length>6</Length> | ||||
</WallPiece> | </WallPiece> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator
This (BuildingAI) is not needed at all, right?