Differential D2982 Diff 13468 binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/Ceasefire.js
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binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/Ceasefire.js
GameSettingControls.Ceasefire = class extends GameSettingControlSlider | GameSettingControls.Ceasefire = class extends GameSettingControlSlider | ||||
{ | { | ||||
constructor(...args) | constructor(...args) | ||||
{ | { | ||||
super(...args); | super(...args); | ||||
this.sprintfValue = {}; | this.sprintfValue = {}; | ||||
} | } | ||||
onMapChange(mapData) | onMapChange(mapData) | ||||
{ | { | ||||
let mapValue = | let mapValue; | ||||
mapData && | if (mapData && | ||||
mapData.settings && | mapData.settings && | ||||
mapData.settings.Ceasefire || undefined; | mapData.settings.Ceasefire !== undefined) | ||||
mapValue = mapData.settings.Ceasefire; | |||||
if (mapValue !== undefined && mapValue != g_GameAttributes.settings.Ceasefire) | if (mapValue !== undefined && mapValue != g_GameAttributes.settings.Ceasefire) | ||||
{ | { | ||||
g_GameAttributes.settings.Ceasefire = mapValue; | g_GameAttributes.settings.Ceasefire = mapValue; | ||||
this.gameSettingsControl.updateGameAttributes(); | this.gameSettingsControl.updateGameAttributes(); | ||||
} | } | ||||
this.setEnabled(g_GameAttributes.mapType != "scenario"); | this.setEnabled(g_GameAttributes.mapType != "scenario"); | ||||
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Wildfire Games · Phabricator