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ps/trunk/binaries/data/mods/public/maps/random/hyrcanian_shores.js
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const tGrassC = "temp_grass_clovers_2"; | const tGrassC = "temp_grass_clovers_2"; | ||||
const tHill = ["temp_highlands", "temp_grass_long_b"]; | const tHill = ["temp_highlands", "temp_grass_long_b"]; | ||||
const tRoad = "temp_road"; | const tRoad = "temp_road"; | ||||
const tRoadWild = "temp_road_overgrown"; | const tRoadWild = "temp_road_overgrown"; | ||||
const tGrassPatch = "temp_grass_plants"; | const tGrassPatch = "temp_grass_plants"; | ||||
const tShore = "medit_sand_wet"; | const tShore = "medit_sand_wet"; | ||||
const tWater = "medit_sand_wet"; | const tWater = "medit_sand_wet"; | ||||
const oPoplar = "gaia/flora_tree_poplar"; | const oPoplar = "gaia/tree/poplar"; | ||||
const oPalm = "gaia/flora_tree_cretan_date_palm_short"; | const oPalm = "gaia/tree/cretan_date_palm_short"; | ||||
const oApple = "gaia/flora_tree_apple"; | const oApple = "gaia/fruit/apple"; | ||||
const oOak = "gaia/flora_tree_oak"; | const oOak = "gaia/tree/oak"; | ||||
const oBerryBush = "gaia/flora_bush_berry"; | const oBerryBush = "gaia/fruit/berry_01"; | ||||
const oDeer = "gaia/fauna_deer"; | const oDeer = "gaia/fauna_deer"; | ||||
const oFish = "gaia/fish/generic"; | const oFish = "gaia/fish/generic"; | ||||
const oGoat = "gaia/fauna_goat"; | const oGoat = "gaia/fauna_goat"; | ||||
const oBoar = "gaia/fauna_boar"; | const oBoar = "gaia/fauna_boar"; | ||||
const oStoneLarge = "gaia/geology_stonemine_temperate_quarry"; | const oStoneLarge = "gaia/geology_stonemine_temperate_quarry"; | ||||
const oStoneSmall = "gaia/geology_stone_temperate"; | const oStoneSmall = "gaia/geology_stone_temperate"; | ||||
const oMetalLarge = "gaia/geology_metal_temperate_slabs"; | const oMetalLarge = "gaia/geology_metal_temperate_slabs"; | ||||
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Wildfire Games · Phabricator