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binaries/data/mods/public/art/actors/structures/settlement_01.xml
- This file was moved from binaries/data/mods/public/art/actors/structures/wrld_settlement_1.xml.
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<actor version="1"> | <actor version="1"> | ||||
<castshadow/> | <castshadow/> | ||||
<group> | <group> | ||||
<variant frequency="1" name="settlement1"> | <variant frequency="1" name="settlement 01"> | ||||
<mesh>structural/settlement_1.dae</mesh> | <mesh>structural/settlement_01.dae</mesh> | ||||
<props> | <props> | ||||
<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/> | <prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/> | ||||
</props> | </props> | ||||
<textures><texture file="structural/wrld_settlements.dds" name="baseTex"/></textures> | <textures> | ||||
<texture file="structural/settlement.dds" name="baseTex"/> | |||||
</textures> | |||||
</variant> | </variant> | ||||
</group> | </group> | ||||
<material>player_trans.xml</material> | <material>player_trans.xml</material> | ||||
</actor> | </actor> |
Wildfire Games · Phabricator