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binaries/data/mods/public/simulation/templates/gaia/fauna_donkey.xml
Show All 9 Lines | <Identity> | ||||
<Icon>gaia/fauna_donkey.png</Icon> | <Icon>gaia/fauna_donkey.png</Icon> | ||||
</Identity> | </Identity> | ||||
<ResourceSupply> | <ResourceSupply> | ||||
<Amount>200</Amount> | <Amount>200</Amount> | ||||
</ResourceSupply> | </ResourceSupply> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>actor/fauna/animal/horse_select.xml</select> | <select>actor/fauna/animal/horse_select.xml</select> | ||||
<order_attack>actor/fauna/animal/horse_attack_order.xml</order_attack> | |||||
<order_walk>actor/fauna/animal/horse_order.xml</order_walk> | <order_walk>actor/fauna/animal/horse_order.xml</order_walk> | ||||
<attack_melee>actor/fauna/animal/horse_attack.xml</attack_melee> | |||||
<death>actor/fauna/animal/horse_death.xml</death> | <death>actor/fauna/animal/horse_death.xml</death> | ||||
<trained>actor/fauna/animal/horse_trained.xml</trained> | <trained>actor/fauna/animal/horse_trained.xml</trained> | ||||
Freagarach: Did you leave this here on purpose (I guess so) and what is your reasoning behind that? For… | |||||
Done Inline ActionsSee template_unit_fauna_herd_domestic_cattle.xml, fauna_goat.xml, fauna_horse.xml, fauna_pig.xml, and fauna_sheep.xml for comparison. Nescio: See `template_unit_fauna_herd_domestic_cattle.xml`, `fauna_goat.xml`, `fauna_horse.xml`… | |||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>3.5</HeightOffset> | <HeightOffset>3.5</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed op="mul">0.8</WalkSpeed> | <WalkSpeed op="mul">0.8</WalkSpeed> | ||||
</UnitMotion> | </UnitMotion> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>fauna/donkey.xml</Actor> | <Actor>fauna/donkey.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator
Did you leave this here on purpose (I guess so) and what is your reasoning behind that? For they cannot be trained. But I guess removing this and remembering to add them when adding them to a build list (different template that is changed) is annoying and not wanted.