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binaries/data/mods/public/simulation/templates/template_unit_hero.xml
Show First 20 Lines • Show All 61 Lines • ▼ Show 20 Lines | <SoundGroups> | ||||
<select>voice/{lang}/civ/civ_{phenotype}_select.xml</select> | <select>voice/{lang}/civ/civ_{phenotype}_select.xml</select> | ||||
<trained>interface/alarm/alarm_create_infantry.xml</trained> | <trained>interface/alarm/alarm_create_infantry.xml</trained> | ||||
<order_heal>voice/{lang}/civ/civ_{phenotype}_heal.xml</order_heal> | <order_heal>voice/{lang}/civ/civ_{phenotype}_heal.xml</order_heal> | ||||
<order_walk>voice/{lang}/civ/civ_{phenotype}_walk.xml</order_walk> | <order_walk>voice/{lang}/civ/civ_{phenotype}_walk.xml</order_walk> | ||||
<order_attack>voice/{lang}/civ/civ_{phenotype}_attack.xml</order_attack> | <order_attack>voice/{lang}/civ/civ_{phenotype}_attack.xml</order_attack> | ||||
<order_gather>voice/{lang}/civ/civ_{phenotype}_gather.xml</order_gather> | <order_gather>voice/{lang}/civ/civ_{phenotype}_gather.xml</order_gather> | ||||
<order_repair>voice/{lang}/civ/civ_{phenotype}_repair.xml</order_repair> | <order_repair>voice/{lang}/civ/civ_{phenotype}_repair.xml</order_repair> | ||||
<order_garrison>voice/{lang}/civ/civ_{phenotype}_garrison.xml</order_garrison> | <order_garrison>voice/{lang}/civ/civ_{phenotype}_garrison.xml</order_garrison> | ||||
<attack_melee>attack/weapon/sword_attack.xml</attack_melee> | |||||
<attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged> | |||||
<attack_ranged>attack/weapon/bow_attack.xml</attack_ranged> | |||||
<walk>actor/human/movement/walk.xml</walk> | <walk>actor/human/movement/walk.xml</walk> | ||||
<run>actor/human/movement/walk.xml</run> | <run>actor/human/movement/walk.xml</run> | ||||
<death>actor/human/death/{phenotype}_death.xml</death> | <death>actor/human/death/{phenotype}_death.xml</death> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<TrainingRestrictions> | <TrainingRestrictions> | ||||
<Category>Hero</Category> | <Category>Hero</Category> | ||||
</TrainingRestrictions> | </TrainingRestrictions> | ||||
<Vision> | <Vision> | ||||
<Range>100</Range> | <Range>100</Range> | ||||
</Vision> | </Vision> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator