Differential D3016 Diff 13632 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity> | <Entity> | ||||
<AIProxy/> | <AIProxy/> | ||||
<BuildingAI> | |||||
<DefaultArrowCount>0</DefaultArrowCount> | |||||
<GarrisonArrowMultiplier>0</GarrisonArrowMultiplier> | |||||
<GarrisonArrowClasses>Infantry Cavalry</GarrisonArrowClasses> | |||||
</BuildingAI> | |||||
<BuildRestrictions> | <BuildRestrictions> | ||||
<PlacementType>land</PlacementType> | <PlacementType>land</PlacementType> | ||||
<Territory>own</Territory> | <Territory>own</Territory> | ||||
<Category>Structure</Category> | |||||
</BuildRestrictions> | </BuildRestrictions> | ||||
<Capturable> | <Capturable> | ||||
<CapturePoints>500</CapturePoints> | <CapturePoints>500</CapturePoints> | ||||
<RegenRate>0.5</RegenRate> | <RegenRate>0.5</RegenRate> | ||||
<GarrisonRegenRate>5.0</GarrisonRegenRate> | <GarrisonRegenRate>5.0</GarrisonRegenRate> | ||||
</Capturable> | </Capturable> | ||||
<Cost> | <Cost> | ||||
<Population>0</Population> | <Population>0</Population> | ||||
▲ Show 20 Lines • Show All 117 Lines • ▼ Show 20 Lines | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_universal.xml</select> | <select>interface/select/building/sel_universal.xml</select> | ||||
<constructed>interface/complete/building/complete_universal.xml</constructed> | <constructed>interface/complete/building/complete_universal.xml</constructed> | ||||
<death>attack/destruction/building_collapse_large.xml</death> | <death>attack/destruction/building_collapse_large.xml</death> | ||||
<attacked>interface/alarm/alarm_attackplayer.xml</attacked> | <attacked>interface/alarm/alarm_attackplayer.xml</attacked> | ||||
<attacked_gaia>interface/alarm/alarm_attacked_gaia.xml</attacked_gaia> | <attacked_gaia>interface/alarm/alarm_attacked_gaia.xml</attacked_gaia> | ||||
<attacked_capture>interface/alarm/alarm_attackplayer.xml</attacked_capture> | <attacked_capture>interface/alarm/alarm_attackplayer.xml</attacked_capture> | ||||
<attacked_capture_gaia>interface/alarm/alarm_attacked_gaia.xml</attacked_capture_gaia> | <attacked_capture_gaia>interface/alarm/alarm_attacked_gaia.xml</attacked_capture_gaia> | ||||
<attack_ranged>attack/weapon/bow_attack.xml</attack_ranged> | |||||
<attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged> | |||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<StatusBars> | <StatusBars> | ||||
<BarWidth>6.0</BarWidth> | <BarWidth>6.0</BarWidth> | ||||
<BarHeight>0.6</BarHeight> | <BarHeight>0.6</BarHeight> | ||||
<HeightOffset>12.0</HeightOffset> | <HeightOffset>12.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<StatusEffectsReceiver/> | <StatusEffectsReceiver/> | ||||
Show All 22 Lines |
Wildfire Games · Phabricator