Differential D3016 Diff 13632 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
Show All 24 Lines | <Ranged> | ||||
<LineTextureMask>outline_border_mask.png</LineTextureMask> | <LineTextureMask>outline_border_mask.png</LineTextureMask> | ||||
<LineThickness>0.175</LineThickness> | <LineThickness>0.175</LineThickness> | ||||
</RangeOverlay> | </RangeOverlay> | ||||
</Ranged> | </Ranged> | ||||
</Attack> | </Attack> | ||||
<BuildingAI> | <BuildingAI> | ||||
<DefaultArrowCount>3</DefaultArrowCount> | <DefaultArrowCount>3</DefaultArrowCount> | ||||
<GarrisonArrowMultiplier>1</GarrisonArrowMultiplier> | <GarrisonArrowMultiplier>1</GarrisonArrowMultiplier> | ||||
<GarrisonArrowClasses>Soldier</GarrisonArrowClasses> | |||||
</BuildingAI> | </BuildingAI> | ||||
<BuildRestrictions> | <BuildRestrictions> | ||||
<Category>Fortress</Category> | <Category>Fortress</Category> | ||||
<Distance> | <Distance> | ||||
<FromClass>Fortress</FromClass> | <FromClass>Fortress</FromClass> | ||||
<MinDistance>80</MinDistance> | <MinDistance>80</MinDistance> | ||||
</Distance> | </Distance> | ||||
</BuildRestrictions> | </BuildRestrictions> | ||||
▲ Show 20 Lines • Show All 52 Lines • ▼ Show 20 Lines | <Entity> | ||||
<Crush op="add">3</Crush> | <Crush op="add">3</Crush> | ||||
</Damage> | </Damage> | ||||
</Entity> | </Entity> | ||||
</Resistance> | </Resistance> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_fortress.xml</select> | <select>interface/select/building/sel_fortress.xml</select> | ||||
<constructed>interface/complete/building/complete_fortress.xml</constructed> | <constructed>interface/complete/building/complete_fortress.xml</constructed> | ||||
<attack_ranged>attack/weapon/bow_attack.xml</attack_ranged> | |||||
<attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged> | |||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<TerritoryInfluence> | <TerritoryInfluence> | ||||
<Radius>100</Radius> | <Radius>100</Radius> | ||||
</TerritoryInfluence> | </TerritoryInfluence> | ||||
<Vision> | <Vision> | ||||
<Range>80</Range> | <Range>80</Range> | ||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<FoundationActor>structures/fndn_8x8.xml</FoundationActor> | <FoundationActor>structures/fndn_8x8.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
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