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binaries/data/config/default.cfg
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shadowsfixeddistance = 300.0 ; fixed distance and without swimming effect. | shadowsfixeddistance = 300.0 ; fixed distance and without swimming effect. | ||||
vsync = false | vsync = false | ||||
particles = true | particles = true | ||||
fog = true | fog = true | ||||
silhouettes = true | silhouettes = true | ||||
showsky = true | showsky = true | ||||
; Whether or not entity variants are selected randomly | |||||
Freagarach: I guess you mean variants instead of `graphics items`? | |||||
Not Done Inline ActionsWhat is meant with remaining here? Freagarach: What is meant with `remaining` here? | |||||
Not Done Inline Actions+.? Freagarach: +`.`? | |||||
graphics.entityvariety = true | |||||
Done Inline Actionsgraphics.entityvariety? Freagarach: `graphics.entityvariety`? | |||||
novbo = false | novbo = false | ||||
; Disable hardware cursors | ; Disable hardware cursors | ||||
nohwcursor = false | nohwcursor = false | ||||
; Specify the render path. This can be one of: | ; Specify the render path. This can be one of: | ||||
; default Automatically select one of the below, depending on system capabilities | ; default Automatically select one of the below, depending on system capabilities | ||||
; fixed Only use OpenGL fixed function pipeline | ; fixed Only use OpenGL fixed function pipeline | ||||
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Wildfire Games · Phabricator
I guess you mean variants instead of graphics items?