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source/gui/CGUI.h
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{ | { | ||||
NONCOPYABLE(CGUI); | NONCOPYABLE(CGUI); | ||||
private: | private: | ||||
// Private typedefs | // Private typedefs | ||||
using ConstructObjectFunction = IGUIObject* (*)(CGUI&); | using ConstructObjectFunction = IGUIObject* (*)(CGUI&); | ||||
public: | public: | ||||
CGUI(const shared_ptr<ScriptRuntime>& runtime); | CGUI(const shared_ptr<ScriptContext>& context); | ||||
~CGUI(); | ~CGUI(); | ||||
/** | /** | ||||
* Informs the GUI page which GUI object types may be constructed from XML. | * Informs the GUI page which GUI object types may be constructed from XML. | ||||
*/ | */ | ||||
void AddObjectTypes(); | void AddObjectTypes(); | ||||
/** | /** | ||||
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Wildfire Games · Phabricator