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ps/trunk/binaries/data/mods/public/gui/options/options.json
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"label": "High-quality water effects", | "label": "High-quality water effects", | ||||
"tooltip": "Use higher-quality effects for water, rendering coastal waves, shore foam, and ships trails.", | "tooltip": "Use higher-quality effects for water, rendering coastal waves, shore foam, and ships trails.", | ||||
"dependencies": ["watereffects"], | "dependencies": ["watereffects"], | ||||
"config": "waterfancyeffects", | "config": "waterfancyeffects", | ||||
"function": "Renderer_SetWaterFancyEffectsEnabled" | "function": "Renderer_SetWaterFancyEffectsEnabled" | ||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
"label": "Real water depth", | |||||
"tooltip": "Use actual water depth in rendering calculations.", | |||||
"dependencies": ["watereffects"], | |||||
"config": "waterrealdepth", | |||||
"function": "Renderer_SetWaterRealDepthEnabled" | |||||
}, | |||||
{ | |||||
"type": "boolean", | |||||
"label": "Water reflections", | "label": "Water reflections", | ||||
"tooltip": "Allow water to reflect a mirror image.", | "tooltip": "Allow water to reflect a mirror image.", | ||||
"dependencies": ["watereffects"], | "dependencies": ["watereffects"], | ||||
"config": "waterreflection", | "config": "waterreflection", | ||||
"function": "Renderer_SetWaterReflectionEnabled" | "function": "Renderer_SetWaterReflectionEnabled" | ||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
"label": "Water refraction", | "label": "Water refraction", | ||||
"tooltip": "Use a real water refraction map and not transparency.", | "tooltip": "Use a real water refraction map and not transparency.", | ||||
"dependencies": ["watereffects"], | "dependencies": ["watereffects"], | ||||
"config": "waterrefraction", | "config": "waterrefraction", | ||||
"function": "Renderer_SetWaterRefractionEnabled" | "function": "Renderer_SetWaterRefractionEnabled" | ||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
"label": "Real water depth", | |||||
"tooltip": "Use actual water depth in rendering calculations.", | |||||
"dependencies": ["watereffects", "waterrefraction"], | |||||
"config": "waterrealdepth", | |||||
"function": "Renderer_SetWaterRealDepthEnabled" | |||||
}, | |||||
{ | |||||
"type": "boolean", | |||||
"label": "Shadows on water", | "label": "Shadows on water", | ||||
"tooltip": "Cast shadows on water.", | "tooltip": "Cast shadows on water.", | ||||
"dependencies": ["watereffects"], | "dependencies": ["watereffects"], | ||||
"config": "shadowsonwater", | "config": "shadowsonwater", | ||||
"function": "Renderer_SetWaterShadowsEnabled" | "function": "Renderer_SetWaterShadowsEnabled" | ||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
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Wildfire Games · Phabricator