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source/graphics/TextureConverter.h
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#ifndef INCLUDED_TEXTURECONVERTER | #ifndef INCLUDED_TEXTURECONVERTER | ||||
#define INCLUDED_TEXTURECONVERTER | #define INCLUDED_TEXTURECONVERTER | ||||
#include "lib/file/vfs/vfs.h" | #include "lib/file/vfs/vfs.h" | ||||
#include "TextureManager.h" | #include "TextureManager.h" | ||||
#include <condition_variable> | #include <condition_variable> | ||||
#include <deque> | |||||
#include <mutex> | #include <mutex> | ||||
#include <thread> | #include <thread> | ||||
class MD5; | class MD5; | ||||
/** | /** | ||||
* Texture conversion helper class. | * Texture conversion helper class. | ||||
* Provides an asynchronous API to convert input image files into compressed DDS, | * Provides an asynchronous API to convert input image files into compressed DDS, | ||||
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Wildfire Games · Phabricator