Differential D2952 Diff 14052 ps/trunk/binaries/data/mods/public/simulation/components/ProductionQueue.js
Changeset View
Changeset View
Standalone View
Standalone View
ps/trunk/binaries/data/mods/public/simulation/components/ProductionQueue.js
function ProductionQueue() {} | function ProductionQueue() {} | ||||
ProductionQueue.prototype.Schema = | ProductionQueue.prototype.Schema = | ||||
"<a:help>Allows the building to train new units and research technologies</a:help>" + | "<a:help>Allows the building to train new units and research technologies</a:help>" + | ||||
"<a:example>" + | "<a:example>" + | ||||
"<BatchTimeModifier>0.7</BatchTimeModifier>" + | "<BatchTimeModifier>0.7</BatchTimeModifier>" + | ||||
"<Entities datatype='tokens'>" + | "<Entities datatype='tokens'>" + | ||||
"\n units/{civ}_support_female_citizen\n units/{native}_support_trader\n units/athen_infantry_spearman_b\n " + | "\n units/{civ}/support_female_citizen\n units/{native}/support_trader\n units/athen/infantry_spearman_b\n " + | ||||
"</Entities>" + | "</Entities>" + | ||||
"</a:example>" + | "</a:example>" + | ||||
"<element name='BatchTimeModifier' a:help='Modifier that influences the time benefit for batch training'>" + | "<element name='BatchTimeModifier' a:help='Modifier that influences the time benefit for batch training'>" + | ||||
"<ref name='nonNegativeDecimal'/>" + | "<ref name='nonNegativeDecimal'/>" + | ||||
"</element>" + | "</element>" + | ||||
"<optional>" + | "<optional>" + | ||||
"<element name='Entities' a:help='Space-separated list of entity template names that this entity can train. The special string \"{civ}\" will be automatically replaced by the civ code of the entity's owner, while the string \"{native}\" will be automatically replaced by the entity's civ code.'>" + | "<element name='Entities' a:help='Space-separated list of entity template names that this entity can train. The special string \"{civ}\" will be automatically replaced by the civ code of the entity's owner, while the string \"{native}\" will be automatically replaced by the entity's civ code.'>" + | ||||
"<attribute name='datatype'>" + | "<attribute name='datatype'>" + | ||||
▲ Show 20 Lines • Show All 980 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator