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ps/trunk/source/gui/ObjectTypes/CHotkeyPicker.h
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* | * | ||||
* You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#ifndef INCLUDED_CHOTKEYPICKER | #ifndef INCLUDED_CHOTKEYPICKER | ||||
#define INCLUDED_CHOTKEYPICKER | #define INCLUDED_CHOTKEYPICKER | ||||
#include "gui/CGUI.h" | |||||
#include "lib/external_libraries/libsdl.h" | #include "lib/external_libraries/libsdl.h" | ||||
#include "ps/CStr.h" | #include "ps/CStr.h" | ||||
#include <vector> | |||||
class ScriptInterface; | class ScriptInterface; | ||||
/** | /** | ||||
* When in focus, returns all currently pressed keys. | * When in focus, returns all currently pressed keys. | ||||
* After a set time without changes, it will trigger a "combination" event. | * After a set time without changes, it will trigger a "combination" event. | ||||
* | * | ||||
* Used to create new hotkey combinations in-game. Mostly custom. | * Used to create new hotkey combinations in-game. Mostly custom. | ||||
* This object does not draw anything. | * This object does not draw anything. | ||||
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Wildfire Games · Phabricator