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libraries/osx/build-osx-libs.sh
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# and CRT version, and use it to set the macosx_version_min linker flag | # and CRT version, and use it to set the macosx_version_min linker flag | ||||||||
LDFLAGS="$LDFLAGS -mmacosx-version-min=$MIN_OSX_VERSION" | LDFLAGS="$LDFLAGS -mmacosx-version-min=$MIN_OSX_VERSION" | ||||||||
fi | fi | ||||||||
# Force using libc++ since it has better C++11 support required by the game | |||||||||
Stan: -msse3 ? | |||||||||
# but pre-Mavericks still use libstdc++ by default | CFLAGS="$CFLAGS $C_FLAGS -arch $ARCH -fvisibility=hidden" | ||||||||
# Also enable c++0x for consistency with the game build | CXXFLAGS="$CXXFLAGS $C_FLAGS -stdlib=libc++ -std=c++14" | ||||||||
C_FLAGS="$C_FLAGS -arch $ARCH -fvisibility=hidden" | |||||||||
LDFLAGS="$LDFLAGS -arch $ARCH -stdlib=libc++" | |||||||||
CFLAGS="$CFLAGS $C_FLAGS" | |||||||||
CXXFLAGS="$CXXFLAGS $C_FLAGS -stdlib=libc++ -std=c++0x" | |||||||||
OBJCFLAGS="$OBJCFLAGS $C_FLAGS" | OBJCFLAGS="$OBJCFLAGS $C_FLAGS" | ||||||||
OBJCXXFLAGS="$OBJCXXFLAGS $C_FLAGS" | OBJCXXFLAGS="$OBJCXXFLAGS $C_FLAGS" | ||||||||
Not Done Inline Actions
^ Freagarach: ^ | |||||||||
LDFLAGS="$LDFLAGS -arch $ARCH -stdlib=libc++" | |||||||||
JOBS=${JOBS:="-j2"} | JOBS=${JOBS:="-j2"} | ||||||||
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Wildfire Games · Phabricator
-msse3 ?