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source/tools/atlas/GameInterface/Handlers/MapHandlers.cpp
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#include "simulation2/components/ICmpPlayerManager.h" | #include "simulation2/components/ICmpPlayerManager.h" | ||||
#include "simulation2/components/ICmpPosition.h" | #include "simulation2/components/ICmpPosition.h" | ||||
#include "simulation2/components/ICmpRangeManager.h" | #include "simulation2/components/ICmpRangeManager.h" | ||||
#include "simulation2/components/ICmpTemplateManager.h" | #include "simulation2/components/ICmpTemplateManager.h" | ||||
#include "simulation2/components/ICmpTerrain.h" | #include "simulation2/components/ICmpTerrain.h" | ||||
#include "simulation2/components/ICmpVisual.h" | #include "simulation2/components/ICmpVisual.h" | ||||
#include "simulation2/system/ParamNode.h" | #include "simulation2/system/ParamNode.h" | ||||
#ifdef _MSC_VER | |||||
# pragma warning(disable: 4458) // Declaration hides class member. | |||||
#endif | |||||
namespace | namespace | ||||
{ | { | ||||
void InitGame() | void InitGame() | ||||
{ | { | ||||
if (g_Game) | if (g_Game) | ||||
{ | { | ||||
delete g_Game; | delete g_Game; | ||||
g_Game = NULL; | g_Game = NULL; | ||||
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