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binaries/data/config/default.cfg
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; Replace alpha-blending with alpha-testing, for performance experiments | ; Replace alpha-blending with alpha-testing, for performance experiments | ||||
forcealphatest = false | forcealphatest = false | ||||
; Color of the sky (in "r g b" format) | ; Color of the sky (in "r g b" format) | ||||
skycolor = "0 0 0" | skycolor = "0 0 0" | ||||
[adaptivefps] | |||||
session = 60 ; Throttle FPS in running games (prevents 100% CPU workload). | |||||
menu = 30 ; Throttle FPS in menus only. | |||||
[hotkey] | [hotkey] | ||||
; Each one of the specified keys will trigger the action on the left | ; Each one of the specified keys will trigger the action on the left | ||||
; for multiple-key combinations, separate keys with '+'. | ; for multiple-key combinations, separate keys with '+'. | ||||
; See keys.txt for the list of key names. | ; See keys.txt for the list of key names. | ||||
; > SYSTEM SETTINGS | ; > SYSTEM SETTINGS | ||||
exit = "Ctrl+Break", "Super+Q" ; Exit to desktop | exit = "Ctrl+Break", "Super+Q" ; Exit to desktop | ||||
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[gui] | [gui] | ||||
cursorblinkrate = 0.5 ; Cursor blink rate in seconds (0.0 to disable blinking) | cursorblinkrate = 0.5 ; Cursor blink rate in seconds (0.0 to disable blinking) | ||||
scale = 1.0 ; GUI scaling factor, for improved compatibility with 4K displays | scale = 1.0 ; GUI scaling factor, for improved compatibility with 4K displays | ||||
[gui.gamesetup] | [gui.gamesetup] | ||||
enabletips = true ; Enable/Disable tips during gamesetup (for newcomers) | enabletips = true ; Enable/Disable tips during gamesetup (for newcomers) | ||||
[gui.menu] | |||||
limitfps = true ; Limit FPS in the menus and loading screen | |||||
[gui.session] | [gui.session] | ||||
camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one? | camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one? | ||||
timeelapsedcounter = false ; Show the game duration in the top right corner | timeelapsedcounter = false ; Show the game duration in the top right corner | ||||
batchtrainingsize = 5 ; Number of units to be trained per batch (when pressing the hotkey) | batchtrainingsize = 5 ; Number of units to be trained per batch (when pressing the hotkey) | ||||
[gui.session.minimap] | [gui.session.minimap] | ||||
blinkduration = 1.7 ; The blink duration while pinging | blinkduration = 1.7 ; The blink duration while pinging | ||||
pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | ||||
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Wildfire Games · Phabricator