Differential D3136 Diff 14520 binaries/data/mods/public/simulation/templates/special/filter/preview.xml
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binaries/data/mods/public/simulation/templates/special/filter/preview.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity filtered=""> | <Entity filtered=""> | ||||
<!-- We only want to include components which are necessary (for the visual previewing of an entity) | <!-- We only want to include components which are necessary (for the visual previewing of an entity) | ||||
and safe (i.e. won't do anything that affects the synchronised simulation state), so additions | and safe (i.e. won't do anything that affects the synchronised simulation state), so additions | ||||
to this list should be carefully considered --> | to this list should be carefully considered --> | ||||
<!-- Attack is needed for the Actor Viewer and attack range overlay --> | <!-- Attack is needed for the Actor Viewer and attack range overlay --> | ||||
<Attack merge=""/> | <Attack merge=""/> | ||||
<BuildRestrictions merge=""/> | <BuildRestrictions merge=""/> | ||||
<Decay merge=""/> | <Decay merge=""/> | ||||
<Footprint merge=""/> | <Footprint merge=""/> | ||||
<Identity merge=""/> | <Identity merge=""/> | ||||
<!-- Disable the Obstruction component (if there is one) so it doesn't affect pathfinding | <!-- Disable the Obstruction component (if there is one) so it doesn't affect pathfinding | ||||
(but can still be used for testing this entity for collisions against others) --> | (but can still be used for testing this entity for collisions against others) --> | ||||
<Obstruction merge=""> | <Obstruction merge=""> | ||||
<Active>false</Active> | <BlockFoundation>false</BlockFoundation> | ||||
<DisableBlockMovement>true</DisableBlockMovement> | |||||
<DisableBlockPathfinding>true</DisableBlockPathfinding> | |||||
<DeleteUponConstruction>false</DeleteUponConstruction> | <DeleteUponConstruction>false</DeleteUponConstruction> | ||||
</Obstruction> | </Obstruction> | ||||
<Ownership merge=""/> | <Ownership merge=""/> | ||||
<Position merge=""/> | <Position merge=""/> | ||||
<!-- Displays attack range --> | <!-- Displays attack range --> | ||||
<RangeOverlayManager merge=""/> | <RangeOverlayManager merge=""/> | ||||
<RangeOverlayRenderer merge=""/> | <RangeOverlayRenderer merge=""/> | ||||
<Sound merge=""/> <!-- Needed for the Actor Viewer --> | <Sound merge=""/> <!-- Needed for the Actor Viewer --> | ||||
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Wildfire Games · Phabricator