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Changeset View
Standalone View
Standalone View
ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.h
Show First 20 Lines • Show All 81 Lines • ▼ Show 20 Lines | public: | ||||
bool DiscardChangesDialog(); | bool DiscardChangesDialog(); | ||||
private: | private: | ||||
ToolManager m_ToolManager; | ToolManager m_ToolManager; | ||||
wxTimer m_Timer; | wxTimer m_Timer; | ||||
wxTimer m_RenderTimer; | |||||
SectionLayout m_SectionLayout; | SectionLayout m_SectionLayout; | ||||
Observable<ObjectSettings> m_ObjectSettings; | Observable<ObjectSettings> m_ObjectSettings; | ||||
Observable<AtObj> m_MapSettings; | Observable<AtObj> m_MapSettings; | ||||
void SetOpenFilename(const wxString& filename); | void SetOpenFilename(const wxString& filename); | ||||
wxString m_OpenFilename; | wxString m_OpenFilename; | ||||
Show All 17 Lines |
Wildfire Games · Phabricator