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binaries/data/mods/public/simulation/templates/template_structure.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity> | <Entity> | ||||
<AIProxy/> | <AIProxy/> | ||||
<BuildRestrictions> | <BuildRestrictions> | ||||
<PlacementType>land</PlacementType> | <PlacementType>land</PlacementType> | ||||
<Territory>own</Territory> | <Territory>own</Territory> | ||||
<Category>Structure</Category> | <Category>Structure</Category> | ||||
</BuildRestrictions> | </BuildRestrictions> | ||||
<Capturable> | <Capturable> | ||||
<CapturePoints>500</CapturePoints> | <CapturePoints>500</CapturePoints> | ||||
<RegenRate>0.5</RegenRate> | <RegenRate>0.5</RegenRate> | ||||
<GarrisonRegenRate>5.0</GarrisonRegenRate> | <GarrisonRegenRate>5.0</GarrisonRegenRate> | ||||
</Capturable> | </Capturable> | ||||
<Cost> | <Cost> | ||||
<Population>0</Population> | <Population>0</Population> | ||||
<PopulationBonus>0</PopulationBonus> | |||||
<BuildTime>10</BuildTime> | <BuildTime>10</BuildTime> | ||||
<Resources> | <Resources> | ||||
<food>0</food> | <food>0</food> | ||||
<wood>0</wood> | <wood>0</wood> | ||||
<stone>0</stone> | <stone>0</stone> | ||||
<metal>0</metal> | <metal>0</metal> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
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Wildfire Games · Phabricator