Differential D2688 Diff 14611 ps/trunk/binaries/data/mods/public/art/actors/units/persians/cavalry_axeman_b_r.xml
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ps/trunk/binaries/data/mods/public/art/actors/units/persians/cavalry_axeman_b_r.xml
Property | Old Value | New Value |
---|---|---|
svn:eol-style | null | native \ No newline at end of property |
svn:mime-type | null | text/xml \ No newline at end of property |
<?xml version="1.0" encoding="utf-8"?> | |||||
<actor version="1"> | |||||
<castshadow/> | |||||
<group> | |||||
<variant frequency="1" name="Base"> | |||||
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh> | |||||
<props> | |||||
<prop actor="props/units/heads/new/head_pers_b.xml" attachpoint="head"/> | |||||
<prop actor="props/units/helmets/pers_kidaris_loose_tan.xml" attachpoint="helmet"/> | |||||
<prop actor="props/units/weapons/axe_sagaris.xml" attachpoint="weapon_R"/> | |||||
</props> | |||||
</variant> | |||||
</group> | |||||
<group> | |||||
<variant frequency="1" name="scyth-tunic-old"> | |||||
<textures> | |||||
<texture file="skeletal/pers_csw_a_02.dds" name="baseTex"/> | |||||
</textures> | |||||
</variant> | |||||
<variant frequency="1" name="scyth-tunic-2a"> | |||||
<textures> | |||||
<texture file="skeletal/scyth_tunic_basic_1_a.png" name="baseTex"/> | |||||
</textures> | |||||
</variant> | |||||
<variant frequency="1" name="scyth-tunic-2b"> | |||||
<textures> | |||||
<texture file="skeletal/scyth_tunic_basic_1_b.png" name="baseTex"/> | |||||
</textures> | |||||
</variant> | |||||
<variant frequency="1" name="scyth-tunic-2c"> | |||||
<textures> | |||||
<texture file="skeletal/scyth_tunic_basic_1_c.png" name="baseTex"/> | |||||
</textures> | |||||
</variant> | |||||
</group> | |||||
<group> | |||||
<variant file="biped/rider/cavalry/base_swordsman_relax.xml" frequency="1" name="Swordsman-Relax"/> | |||||
<variant file="biped/rider/carry_meat.xml"/> | |||||
</group> | |||||
<group> | |||||
<variant frequency="1" name="Idle"/> | |||||
<variant file="biped/rider/promotion.xml"/> | |||||
<variant file="biped/rider/attack_slaughter_pers.xml"/> | |||||
<variant file="biped/gather_meat.xml"/> | |||||
<variant file="biped/rider/death.xml"/> | |||||
</group> | |||||
<material>player_trans.xml</material> | |||||
</actor> |
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