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binaries/data/mods/public/simulation/helpers/tests/test_Attacking.js
Engine.LoadHelperScript("Attacking.js"); | Engine.LoadHelperScript("Attacking.js"); | ||||
Engine.LoadHelperScript("Player.js"); | |||||
Engine.LoadComponentScript("interfaces/Capturable.js"); | Engine.LoadComponentScript("interfaces/Capturable.js"); | ||||
Engine.LoadComponentScript("interfaces/Health.js"); | Engine.LoadComponentScript("interfaces/Health.js"); | ||||
Engine.LoadComponentScript("interfaces/Promotion.js"); | Engine.LoadComponentScript("interfaces/Promotion.js"); | ||||
Engine.LoadComponentScript("interfaces/Resistance.js"); | Engine.LoadComponentScript("interfaces/Resistance.js"); | ||||
Engine.LoadComponentScript("interfaces/StatusEffectsReceiver.js"); | Engine.LoadComponentScript("interfaces/StatusEffectsReceiver.js"); | ||||
// Unit tests for the Attacking helper. | // Unit tests for the Attacking helper. | ||||
// TODO: Some of it is tested in components/test_Damage.js, which should be spliced and moved. | // TODO: Some of it is tested in components/test_Damage.js, which should be spliced and moved. | ||||
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Wildfire Games · Phabricator