Differential D3292 Diff 15010 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
Show First 20 Lines • Show All 61 Lines • ▼ Show 20 Lines | <Entity parent="template_structure_military"> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>4200</Max> | <Max>4200</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_6x6</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_6x6</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>Fortress</GenericName> | <GenericName>Fortress</GenericName> | ||||
<SelectionGroupName>template_structure_military_fortress</SelectionGroupName> | <SelectionGroupName>template_structure_military_fortress</SelectionGroupName> | ||||
<Tooltip>Train Champions and Heroes and research technologies. Garrison Soldiers for additional arrows.</Tooltip> | <Tooltip>Territory root. Garrison Soldiers for additional arrows.</Tooltip> | ||||
<Classes datatype="tokens">GarrisonFortress</Classes> | <Classes datatype="tokens">GarrisonFortress</Classes> | ||||
<VisibleClasses datatype="tokens">Defensive City Fortress</VisibleClasses> | <VisibleClasses datatype="tokens">Defensive City Fortress</VisibleClasses> | ||||
<Icon>structures/fortress.png</Icon> | <Icon>structures/fortress.png</Icon> | ||||
<RequiredTechnology>phase_city</RequiredTechnology> | <RequiredTechnology>phase_city</RequiredTechnology> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<stone>200</stone> | <stone>200</stone> | ||||
</Loot> | </Loot> | ||||
▲ Show 20 Lines • Show All 41 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator