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binaries/data/mods/public/simulation/templates/gaia/fauna_sheep.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_fauna_herd_domestic"> | <Entity parent="template_unit_fauna_herd_domestic"> | ||||
<Cost> | |||||
<BuildTime>40</BuildTime> | |||||
<Resources> | |||||
<food>50</food> | |||||
</Resources> | |||||
</Cost> | |||||
<Footprint> | <Footprint> | ||||
<Square width="1.5" depth="3.0"/> | <Square width="1.5" depth="3.0"/> | ||||
<Height>2.0</Height> | <Height>2.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<Health> | |||||
<Max>50</Max> | |||||
</Health> | |||||
<Identity> | <Identity> | ||||
<GenericName>Sheep</GenericName> | <GenericName>Sheep</GenericName> | ||||
<SpecificName>Ovis aries</SpecificName> | <SpecificName>Ovis aries</SpecificName> | ||||
<Icon>gaia/fauna_sheep.png</Icon> | <Icon>gaia/fauna_sheep.png</Icon> | ||||
</Identity> | </Identity> | ||||
<ResourceSupply> | |||||
<Amount>100</Amount> | |||||
<MaxGatherers>4</MaxGatherers> | |||||
</ResourceSupply> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>actor/fauna/animal/sheep_select.xml</select> | <select>actor/fauna/animal/sheep_select.xml</select> | ||||
<order_walk>actor/fauna/animal/sheep_order.xml</order_walk> | <order_walk>actor/fauna/animal/sheep_order.xml</order_walk> | ||||
<death>actor/fauna/animal/sheep.xml</death> | <death>actor/fauna/animal/sheep.xml</death> | ||||
<trained>actor/fauna/animal/sheep_trained.xml</trained> | <trained>actor/fauna/animal/sheep_trained.xml</trained> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
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Wildfire Games · Phabricator