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binaries/data/mods/public/simulation/components/Identity.js
Show First 20 Lines • Show All 59 Lines • ▼ Show 20 Lines | "<optional>" + | ||||
"<element name='Classes' a:help='Optional list of space-separated classes applying to this entity. Choices include: AfricanElephant, AmunGuard, Animal, ApedemakGuard, Ashoka, Barter, CitizenSoldier, CivCentre, ConquestCritical, Domestic, DropsiteFood, DropsiteMetal, DropsiteStone, DropsiteWood, FastMoving, FemaleCitizen, GarrisonFortress, Human, Immortal, IndianElephant, Juggernaut, KushTrireme, MercenaryCamp, Organic, Player, PtolemyIV, SeaCreature, Spy, Structure, Unit, WallLong, WallMedium, WallShort, WallTower.'>" + | "<element name='Classes' a:help='Optional list of space-separated classes applying to this entity. Choices include: AfricanElephant, AmunGuard, Animal, ApedemakGuard, Ashoka, Barter, CitizenSoldier, CivCentre, ConquestCritical, Domestic, DropsiteFood, DropsiteMetal, DropsiteStone, DropsiteWood, FastMoving, FemaleCitizen, GarrisonFortress, Human, Immortal, IndianElephant, Juggernaut, KushTrireme, MercenaryCamp, Organic, Player, PtolemyIV, SeaCreature, Spy, Structure, Unit, WallLong, WallMedium, WallShort, WallTower.'>" + | ||||
"<attribute name='datatype'>" + | "<attribute name='datatype'>" + | ||||
"<value>tokens</value>" + | "<value>tokens</value>" + | ||||
"</attribute>" + | "</attribute>" + | ||||
"<text/>" + | "<text/>" + | ||||
"</element>" + | "</element>" + | ||||
"</optional>" + | "</optional>" + | ||||
"<optional>" + | "<optional>" + | ||||
"<element name='VisibleClasses' a:help='Optional list of space-separated classes applying to this entity. These classes will also be visible in various GUI elements. If the classes need spaces, underscores will be replaced with spaces. Choices include: Amphitheater, Archer, ArmyCamp, Arsenal, ArtilleryTower, Axeman, Barracks, Bireme, BoltShooter, BoltTower, Bribable, Camel, Cavalry, Champion, Chariot, Citizen, City, Civic, CivilCentre, Colony, Corral, Council, Crossbowman, Defensive, Dock, Dog, Economic, Elephant, ElephantStable, Embassy, Farmstead, Field, Fireship, FishingBoat, Forge, Fortress, Gate, Gladiator, Gymnasium, Hall, Healer, Hero, House, Infantry, Javelineer, Library, Lighthouse, Maceman, Melee, Market, Mercenary, Military, Monument, Naval, Outpost, Palace, Palisade, Pikeman, Pillar, Pyramid, Quinquereme, Ram, Range, Ranged, Relic, Resource, RotaryMill, SentryTower, Ship, Shipyard, Siege, SiegeTower, SiegeWall, Slave, Slinger, Soldier, Spearman, Stable, Stoa, StoneThrower, StoneTower, Storehouse, Support, Swordsman, Syssiton, Temple, TempleOfAmun, TempleOfApedemak, TempleOfMars, TempleOfVesta, Theater, Tower, Town, Trade, Trader, Trireme, TriumphalArch, Village, Wall, Warship, Wonder, Worker.'>" + | "<element name='VisibleClasses' a:help='Optional list of space-separated classes applying to this entity. These classes will also be visible in various GUI elements. If the classes need spaces, underscores will be replaced with spaces. See simulation/data/visible_classes for details.'>" + | ||||
"<attribute name='datatype'>" + | "<attribute name='datatype'>" + | ||||
"<value>tokens</value>" + | "<value>tokens</value>" + | ||||
"</attribute>" + | "</attribute>" + | ||||
"<text/>" + | "<text/>" + | ||||
"</element>" + | "</element>" + | ||||
"</optional>" + | "</optional>" + | ||||
"<optional>" + | "<optional>" + | ||||
"<element name='Formations' a:help='Optional list of space-separated formations this unit is allowed to use. Choices include: Scatter, Box, ColumnClosed, LineClosed, ColumnOpen, LineOpen, Flank, Skirmish, Wedge, Testudo, Phalanx, Syntagma, BattleLine.'>" + | "<element name='Formations' a:help='Optional list of space-separated formations this unit is allowed to use. Choices include: Scatter, Box, ColumnClosed, LineClosed, ColumnOpen, LineOpen, Flank, Skirmish, Wedge, Testudo, Phalanx, Syntagma, BattleLine.'>" + | ||||
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Wildfire Games · Phabricator