Differential D2440 Diff 15075 binaries/data/mods/public/art/actors/units/athenians/hero_infantry_swordsman_themistocles.2.xml
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binaries/data/mods/public/art/actors/units/athenians/hero_infantry_swordsman_themistocles.2.xml
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<?xml version="1.0" encoding="utf-8"?> | |||||
<actor version="1"> | |||||
<castshadow/> | |||||
<group> | |||||
<variant frequency="100" name="Base"> | |||||
<animations> | |||||
<animation file="lod/biped/infantry/sword_ready_01.dae" name="Idle" id="idle1" speed="100"/> | |||||
<animation file="lod/biped/infantry/sword_ready_01.dae" name="Idle" id="idle2" speed="90"/> | |||||
<animation file="lod/biped/infantry/sword_ready_01.dae" name="Idle" id="idle3" speed="85"/> | |||||
<animation file="lod/biped/infantry/sword_ready_01.dae" name="Idle" id="idle4" speed="50"/> | |||||
<!-- <animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="40"/> --> | |||||
<!-- <animation event="0.5" file="infantry/sword/attack/isw_s_def_06.psa" name="attack_melee" speed="111"/> --> | |||||
<!-- <animation event="0.5" file="infantry/sword/attack/isw_s_em_04.psa" name="attack_melee" speed="80"/> --> | |||||
<!-- <animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="attack_melee" speed="80"/> --> | |||||
<!-- <animation event="0.5" file="biped/not used/inf_2sword_attack_e.psa" name="attack_melee" speed="50"/> --> | |||||
<!-- <animation event="0.5" file="biped/not used/inf_2sword_attack_d.psa" name="attack_melee" speed="80"/> --> | |||||
<!-- <animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/> --> | |||||
<!-- <animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/> --> | |||||
<!-- <animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/> --> | |||||
</animations> | |||||
<mesh>skeletal/m_tunic_long.dae</mesh> | |||||
<props> | |||||
<!-- <prop actor="props/units/heads/hele_themistocles.xml" attachpoint="helmet"/> --> | |||||
<prop actor="props/units/heads/new/head_corinthian.xml" attachpoint="head"/> | |||||
<prop actor="props/units/weapons/xiphos_alexander.xml" attachpoint="r_hand"/> | |||||
<prop actor="props/units/shields/aspis_athen_c.xml" attachpoint="shield"/> | |||||
</props> | |||||
<textures> | |||||
<texture file="skeletal/athen_themistocles.png" name="baseTex"/> | |||||
</textures> | |||||
</variant> | |||||
</group> | |||||
<group> | |||||
<variant frequency="100" name="Idle"/> | |||||
<variant name="Death"> | |||||
<props> | |||||
<prop actor="props/units/blood_01.xml" attachpoint="root"/> | |||||
</props> | |||||
</variant> | |||||
</group> | |||||
<material>player_trans.xml</material> | |||||
</actor> |
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