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source/lobby/IXmppClient.h
/* Copyright (C) 2019 Wildfire Games. | /* Copyright (C) 2019 Wildfire Games. | ||||
Stan: Year. | |||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
Show All 24 Lines | public: | ||||
virtual void connect() = 0; | virtual void connect() = 0; | ||||
virtual void disconnect() = 0; | virtual void disconnect() = 0; | ||||
virtual bool isConnected() = 0; | virtual bool isConnected() = 0; | ||||
virtual void recv() = 0; | virtual void recv() = 0; | ||||
virtual void SendIqGetBoardList() = 0; | virtual void SendIqGetBoardList() = 0; | ||||
virtual void SendIqGetProfile(const std::string& player) = 0; | virtual void SendIqGetProfile(const std::string& player) = 0; | ||||
virtual void SendIqGameReport(const ScriptInterface& scriptInterface, JS::HandleValue data) = 0; | virtual void SendIqGameReport(const ScriptInterface& scriptInterface, JS::HandleValue data) = 0; | ||||
virtual void SendIqRegisterGame(const ScriptInterface& scriptInterface, JS::HandleValue data) = 0; | virtual void SendIqRegisterGame(const ScriptInterface& scriptInterface, JS::HandleValue data) = 0; | ||||
virtual void SendIqGetConnectionData(const std::string& jid, const std::string& password) = 0; | |||||
virtual void SendIqUnregisterGame() = 0; | virtual void SendIqUnregisterGame() = 0; | ||||
virtual void SendIqChangeStateGame(const std::string& nbp, const std::string& players) = 0; | virtual void SendIqChangeStateGame(const std::string& nbp, const std::string& players) = 0; | ||||
virtual void SendIqLobbyAuth(const std::string& to, const std::string& token) = 0; | virtual void SendIqLobbyAuth(const std::string& to, const std::string& token) = 0; | ||||
virtual void SetNick(const std::string& nick) = 0; | virtual void SetNick(const std::string& nick) = 0; | ||||
virtual void GetNick(std::string& nick) = 0; | virtual void GetNick(std::string& nick) = 0; | ||||
virtual void kick(const std::string& nick, const std::string& reason) = 0; | virtual void kick(const std::string& nick, const std::string& reason) = 0; | ||||
virtual void ban(const std::string& nick, const std::string& reason) = 0; | virtual void ban(const std::string& nick, const std::string& reason) = 0; | ||||
virtual void SetPresence(const std::string& presence) = 0; | virtual void SetPresence(const std::string& presence) = 0; | ||||
virtual const char* GetPresence(const std::string& nickname) = 0; | virtual const char* GetPresence(const std::string& nickname) = 0; | ||||
virtual const char* GetRole(const std::string& nickname) = 0; | virtual const char* GetRole(const std::string& nickname) = 0; | ||||
virtual std::wstring GetRating(const std::string& nickname) = 0; | virtual std::wstring GetRating(const std::string& nickname) = 0; | ||||
virtual const std::wstring& GetSubject() = 0; | virtual const std::wstring& GetSubject() = 0; | ||||
virtual void GUIGetPlayerList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret) = 0; | virtual void GUIGetPlayerList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret) = 0; | ||||
virtual void GUIGetGameList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret) = 0; | virtual void GUIGetGameList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret) = 0; | ||||
virtual void GUIGetBoardList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret) = 0; | virtual void GUIGetBoardList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret) = 0; | ||||
virtual void GUIGetProfile(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret) = 0; | virtual void GUIGetProfile(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret) = 0; | ||||
virtual JS::Value GuiPollNewMessages(const ScriptInterface& scriptInterface) = 0; | virtual JS::Value GuiPollNewMessages(const ScriptInterface& scriptInterface) = 0; | ||||
virtual JS::Value GuiPollHistoricMessages(const ScriptInterface& scriptInterface) = 0; | virtual JS::Value GuiPollHistoricMessages(const ScriptInterface& scriptInterface) = 0; | ||||
virtual bool GuiPollHasPlayerListUpdate() = 0; | virtual bool GuiPollHasPlayerListUpdate() = 0; | ||||
virtual void SendMUCMessage(const std::string& message) = 0; | virtual void SendMUCMessage(const std::string& message) = 0; | ||||
Done Inline Actionsnuke Silier: nuke | |||||
virtual void SendStunEndpointToHost(const StunClient::StunEndpoint& stunEndpoint, const std::string& hostJID) = 0; | virtual void SendStunEndpointToHost(const StunClient::StunEndpoint& stunEndpoint, const std::string& hostJID) = 0; | ||||
}; | }; | ||||
extern IXmppClient *g_XmppClient; | extern IXmppClient *g_XmppClient; | ||||
extern bool g_rankedGame; | extern bool g_rankedGame; | ||||
#endif // XMPPCLIENT_H | #endif // XMPPCLIENT_H |
Wildfire Games · Phabricator
Year.