Differential D3287 Diff 15226 binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json
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binaries/data/mods/public/simulation/data/technologies/soldier_resistance_pierce_02.json
{ | |||||
"genericName": "Bronze Shield", | |||||
"description": "Strengthening Shields With Bronze.", | |||||
Nescio: shield → Shield
Actually the shields were not made out of metal, they were mostly wooden or… | |||||
"cost": { | |||||
Done Inline Actions"Strengthen shields with a metal rim or spine." Nescio: "Strengthen shields with a metal rim or spine." | |||||
"wood": 600, | |||||
"metal": 600 | |||||
}, | |||||
"supersedes": "soldier_resistance_pierce_01", | |||||
"requirements": { "tech": "phase_city" }, | |||||
"requirementsTooltip": "Unlocked in City Phase.", | |||||
"icon": "shields_generic_bronze.png", | |||||
Done Inline Actionsarmor → resistance Nescio: armor → resistance | |||||
"researchTime": 40, | |||||
"tooltip": "Soldiers +1 pierce resistance.", | |||||
"modifications": [ | |||||
{ "value": "Resistance/Entity/Damage/Pierce", "add": 1 } | |||||
], | |||||
"affects": ["Soldier"], | |||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | |||||
} |
Wildfire Games · Phabricator
shield → Shield
Actually the shields were not made out of metal, they were mostly wooden or leather, but strengthened by a bronze or metal elements such as a shield boss, spine, rim, and rarely covered with a thin metal sheet.