Differential D3350 Diff 15254 binaries/data/mods/public/simulation/templates/structures/ptol/lighthouse.xml
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binaries/data/mods/public/simulation/templates/structures/ptol/lighthouse.xml
Show All 18 Lines | <Entity parent="template_structure_special"> | ||||
<Health> | <Health> | ||||
<Max>2000</Max> | <Max>2000</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_4x6</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_4x6</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Civ>ptol</Civ> | <Civ>ptol</Civ> | ||||
<GenericName>Lighthouse</GenericName> | <GenericName>Lighthouse</GenericName> | ||||
<SpecificName>Pharos</SpecificName> | <SpecificName>Pharos</SpecificName> | ||||
<Tooltip>Build upon a shoreline in own, neutral, or allied territory. Reveal the shorelines over the entire map. Very large vision range.</Tooltip> | <Tooltip>Build upon a shoreline in own, neutral, or allied territory. Very large vision range.</Tooltip> | ||||
<Classes datatype="tokens">CivSpecific</Classes> | <Classes datatype="tokens">CivSpecific</Classes> | ||||
<VisibleClasses datatype="tokens">-City Town Lighthouse</VisibleClasses> | <VisibleClasses datatype="tokens">Lighthouse</VisibleClasses> | ||||
<Icon>structures/lighthouse.png</Icon> | <Icon>structures/lighthouse.png</Icon> | ||||
<RequiredTechnology>phase_town</RequiredTechnology> | |||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<stone>40</stone> | <stone>40</stone> | ||||
<metal>40</metal> | <metal>40</metal> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="20.0" depth="25.0"/> | <Static width="20.0" depth="25.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<Position> | <Position> | ||||
<Floating>true</Floating> | <Floating>true</Floating> | ||||
<FloatDepth>0.0</FloatDepth> | <FloatDepth>0.0</FloatDepth> | ||||
</Position> | </Position> | ||||
<ProductionQueue disable=""/> | <ProductionQueue disable=""/> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_temple.xml</select> | <select>interface/select/building/sel_temple.xml</select> | ||||
<constructed>interface/complete/building/complete_temple.xml</constructed> | <constructed>interface/complete/building/complete_temple.xml</constructed> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<TerritoryDecay disable=""/> | <TerritoryDecay disable=""/> | ||||
<Vision> | <Vision> | ||||
<Range>180</Range> | <Range>200</Range> | ||||
<RevealShore>true</RevealShore> | |||||
</Vision> | </Vision> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>structures/ptolemies/lighthouse.xml</Actor> | <Actor>structures/ptolemies/lighthouse.xml</Actor> | ||||
<FoundationActor>structures/fndn_4x4_dock.xml</FoundationActor> | <FoundationActor>structures/fndn_4x4_dock.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
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