Differential D3345 Diff 15258 binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml
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binaries/data/mods/public/simulation/templates/template_unit_siege_ram.xml
Show All 13 Lines | <Melee> | ||||
<PreferredClasses datatype="tokens">Gate Defensive Structure</PreferredClasses> | <PreferredClasses datatype="tokens">Gate Defensive Structure</PreferredClasses> | ||||
<RestrictedClasses datatype="tokens">Field Organic</RestrictedClasses> | <RestrictedClasses datatype="tokens">Field Organic</RestrictedClasses> | ||||
</Melee> | </Melee> | ||||
</Attack> | </Attack> | ||||
<Capturable disable=""/> | <Capturable disable=""/> | ||||
<Cost> | <Cost> | ||||
<BuildTime>30</BuildTime> | <BuildTime>30</BuildTime> | ||||
<Resources> | <Resources> | ||||
<wood>350</wood> | <wood>300</wood> | ||||
<metal>200</metal> | <metal>150</metal> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<GarrisonHolder> | <GarrisonHolder> | ||||
<Max>10</Max> | <Max>10</Max> | ||||
<EjectHealth>0.1</EjectHealth> | <EjectHealth>0.1</EjectHealth> | ||||
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | <EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | ||||
<List datatype="tokens">Support Infantry</List> | <List datatype="tokens">Support Infantry</List> | ||||
<BuffHeal>0</BuffHeal> | <BuffHeal>0</BuffHeal> | ||||
<LoadingRange>2</LoadingRange> | <LoadingRange>2</LoadingRange> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>400</Max> | <Max>400</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<VisibleClasses datatype="tokens">Melee Ram</VisibleClasses> | <VisibleClasses datatype="tokens">Melee Ram</VisibleClasses> | ||||
<GenericName>Battering Ram</GenericName> | <GenericName>Battering Ram</GenericName> | ||||
<Tooltip>Cannot attack Fields or Organic Units.</Tooltip> | <Tooltip>Cannot attack Fields or Organic Units.</Tooltip> | ||||
</Identity> | </Identity> | ||||
<Loot> | |||||
<xp>200</xp> | |||||
<wood>60</wood> | |||||
<metal>30</metal> | |||||
</Loot> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>attack/siege/siege_select.xml</select> | <select>attack/siege/siege_select.xml</select> | ||||
<order_walk>attack/siege/ram_move.xml</order_walk> | <order_walk>attack/siege/ram_move.xml</order_walk> | ||||
<order_attack>attack/siege/ram_attack_order.xml</order_attack> | <order_attack>attack/siege/ram_attack_order.xml</order_attack> | ||||
<trained>attack/siege/ram_trained.xml</trained> | <trained>attack/siege/ram_trained.xml</trained> | ||||
<attack_melee>attack/siege/ram_attack.xml</attack_melee> | <attack_melee>attack/siege/ram_attack.xml</attack_melee> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed op="mul">0.8</WalkSpeed> | <WalkSpeed op="mul">0.8</WalkSpeed> | ||||
</UnitMotion> | </UnitMotion> | ||||
<Vision> | <Vision> | ||||
<Range>80</Range> | <Range>80</Range> | ||||
</Vision> | </Vision> | ||||
</Entity> | </Entity> |
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