Differential D2494 Diff 15299 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_siege_stonethrower.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_siege"> | <Entity parent="template_unit_siege"> | ||||
<Attack> | <Attack> | ||||
<Ranged> | <Ranged> | ||||
<AttackName>Stone</AttackName> | <AttackName>Stone</AttackName> | ||||
<Damage> | <Damage> | ||||
<Hack>0.0</Hack> | <Hack>0</Hack> | ||||
<Pierce>10.0</Pierce> | <Pierce>0</Pierce> | ||||
<Crush>100.0</Crush> | <Crush>210</Crush> | ||||
</Damage> | </Damage> | ||||
<MaxRange>80.0</MaxRange> | <MaxRange>80</MaxRange> | ||||
<MinRange>26.0</MinRange> | <MinRange>40</MinRange> | ||||
<PrepareTime>6000</PrepareTime> | <PrepareTime>6000</PrepareTime> | ||||
<RepeatTime>7000</RepeatTime> | <RepeatTime>7000</RepeatTime> | ||||
<Delay>0</Delay> | <Delay>0</Delay> | ||||
<Projectile> | <Projectile> | ||||
<Speed>37.5</Speed> | <Speed>40.0</Speed> | ||||
<Spread>4.0</Spread> | <Spread>6.0</Spread> | ||||
<Gravity>9.81</Gravity> | <Gravity>9.81</Gravity> | ||||
<FriendlyFire>false</FriendlyFire> | <FriendlyFire>false</FriendlyFire> | ||||
<LaunchPoint y="3"/> | <LaunchPoint y="3"/> | ||||
<ImpactActorName>props/units/weapons/rock_explosion.xml</ImpactActorName> | <ImpactActorName>props/units/weapons/rock_explosion.xml</ImpactActorName> | ||||
<ImpactAnimationLifetime>0.1</ImpactAnimationLifetime> | <ImpactAnimationLifetime>0.1</ImpactAnimationLifetime> | ||||
</Projectile> | </Projectile> | ||||
<Splash> | |||||
<Shape>Circular</Shape> | |||||
<Range>10</Range> | |||||
<FriendlyFire>false</FriendlyFire> | |||||
<Damage> | |||||
<Hack>0.0</Hack> | |||||
<Pierce>15.0</Pierce> | |||||
<Crush>35.0</Crush> | |||||
</Damage> | |||||
</Splash> | |||||
<PreferredClasses datatype="tokens">Structure</PreferredClasses> | <PreferredClasses datatype="tokens">Structure</PreferredClasses> | ||||
</Ranged> | </Ranged> | ||||
</Attack> | </Attack> | ||||
<Capturable> | <Capturable> | ||||
<RegenRate>20</RegenRate> | <RegenRate>20</RegenRate> | ||||
</Capturable> | </Capturable> | ||||
<Cost> | <Cost> | ||||
<BuildTime>25</BuildTime> | <BuildTime>25</BuildTime> | ||||
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Wildfire Games · Phabricator