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ps/trunk/binaries/data/mods/public/gui/options/options.json
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"type": "boolean", | "type": "boolean", | ||||
"label": "Real water depth", | "label": "Real water depth", | ||||
"tooltip": "Use actual water depth in rendering calculations.", | "tooltip": "Use actual water depth in rendering calculations.", | ||||
"dependencies": ["watereffects", "waterrefraction"], | "dependencies": ["watereffects", "waterrefraction"], | ||||
"config": "waterrealdepth" | "config": "waterrealdepth" | ||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
"label": "Shadows on water", | |||||
"tooltip": "Cast shadows on water.", | |||||
"dependencies": ["watereffects"], | |||||
"config": "watershadows" | |||||
}, | |||||
{ | |||||
"type": "boolean", | |||||
"label": "Smooth vision", | "label": "Smooth vision", | ||||
"tooltip": "Lift darkness and fog of war smoothly.", | "tooltip": "Lift darkness and fog of war smoothly.", | ||||
"config": "smoothlos" | "config": "smoothlos" | ||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
"label": "Show sky", | "label": "Show sky", | ||||
"tooltip": "Render Sky.", | "tooltip": "Render Sky.", | ||||
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Wildfire Games · Phabricator