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ps/trunk/source/renderer/RenderingOptions.h
/* Copyright (C) 2020 Wildfire Games. | /* Copyright (C) 2021 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
▲ Show 20 Lines • Show All 78 Lines • ▼ Show 20 Lines | OPTION_CUSTOM_SETTER(NAME, TYPE); OPTION_GETTER(NAME, TYPE); OPTION_DEF(NAME, TYPE); | ||||
OPTION_WITH_SIDE_EFFECT(RenderPath, RenderPath); | OPTION_WITH_SIDE_EFFECT(RenderPath, RenderPath); | ||||
OPTION(WaterEffects, bool); | OPTION(WaterEffects, bool); | ||||
OPTION(WaterFancyEffects, bool); | OPTION(WaterFancyEffects, bool); | ||||
OPTION(WaterRealDepth, bool); | OPTION(WaterRealDepth, bool); | ||||
OPTION(WaterRefraction, bool); | OPTION(WaterRefraction, bool); | ||||
OPTION(WaterReflection, bool); | OPTION(WaterReflection, bool); | ||||
OPTION(WaterShadows, bool); | |||||
OPTION(ShadowAlphaFix, bool); | OPTION(ShadowAlphaFix, bool); | ||||
OPTION(ARBProgramShadow, bool); | OPTION(ARBProgramShadow, bool); | ||||
OPTION(Particles, bool); | OPTION(Particles, bool); | ||||
OPTION(ForceAlphaTest, bool); | OPTION(ForceAlphaTest, bool); | ||||
OPTION(GPUSkinning, bool); | OPTION(GPUSkinning, bool); | ||||
OPTION(Silhouettes, bool); | OPTION(Silhouettes, bool); | ||||
OPTION(SmoothLOS, bool); | OPTION(SmoothLOS, bool); | ||||
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Wildfire Games · Phabricator