Differential D3246 Diff 15543 binaries/data/mods/public/simulation/data/technologies/unit_advanced.json
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binaries/data/mods/public/simulation/data/technologies/unit_advanced.json
{ | { | ||||
"autoResearch": true, | "autoResearch": true, | ||||
"icon": "upgrade_advanced.png", | "icon": "upgrade_advanced.png", | ||||
"tooltip": "Advanced and Elite units +20% training time, +25% health, +0.7 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1 resistance and +20% attack damage; Ranged units −20% spread.", | "tooltip": "Advanced and Elite units +20% training time, +25% health, +0.7 capture attack strength, +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1 resistance and +20% attack damage; Ranged units +10% attack damage and −20% spread.", | ||||
"modifications": [ | "modifications": [ | ||||
{ "value": "Attack/Capture/Capture", "add": 0.7 }, | { "value": "Attack/Capture/Capture", "add": 0.7 }, | ||||
{ "value": "Attack/Melee/Damage/Hack", "multiply": 1.2, "affects": "Melee" }, | { "value": "Attack/Melee/Damage/Hack", "multiply": 1.2, "affects": "Melee" }, | ||||
{ "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2, "affects": "Melee" }, | { "value": "Attack/Melee/Damage/Pierce", "multiply": 1.2, "affects": "Melee" }, | ||||
{ "value": "Attack/Melee/Damage/Crush", "multiply": 1.2, "affects": "Melee" }, | { "value": "Attack/Melee/Damage/Crush", "multiply": 1.2, "affects": "Melee" }, | ||||
{ "value": "Attack/Ranged/Damage/Hack", "multiply": 1.1, "affects": "Ranged" }, | |||||
{ "value": "Attack/Ranged/Damage/Pierce", "multiply": 1.1, "affects": "Ranged" }, | |||||
{ "value": "Attack/Ranged/Damage/Crush", "multiply": 1.1, "affects": "Ranged" }, | |||||
{ "value": "Attack/Ranged/Spread", "multiply": 0.8, "affects": "Ranged" }, | { "value": "Attack/Ranged/Spread", "multiply": 0.8, "affects": "Ranged" }, | ||||
{ "value": "Cost/BuildTime", "multiply": 1.2 }, | { "value": "Cost/BuildTime", "multiply": 1.2 }, | ||||
{ "value": "Health/Max", "multiply": 1.25 }, | { "value": "Health/Max", "multiply": 1.25 }, | ||||
{ "value": "Heal/Range", "add": 3, "affects": "Healer" }, | { "value": "Heal/Range", "add": 3, "affects": "Healer" }, | ||||
{ "value": "Heal/Health", "add": 5, "affects": "Healer" }, | { "value": "Heal/Health", "add": 5, "affects": "Healer" }, | ||||
{ "value": "Loot/food", "multiply": 1.2 }, | { "value": "Loot/food", "multiply": 1.2 }, | ||||
{ "value": "Loot/wood", "multiply": 1.2 }, | { "value": "Loot/wood", "multiply": 1.2 }, | ||||
{ "value": "Loot/stone", "multiply": 1.2 }, | { "value": "Loot/stone", "multiply": 1.2 }, | ||||
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Wildfire Games · Phabricator