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binaries/data/mods/public/maps/random/marmara.js
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Show First 20 Lines • Show All 275 Lines • ▼ Show 20 Lines | addElements(shuffleArray([ | ||||
"sizes": ["normal"], | "sizes": ["normal"], | ||||
"mixes": ["same"], | "mixes": ["same"], | ||||
"amounts": ["tons"] | "amounts": ["tons"] | ||||
} | } | ||||
])); | ])); | ||||
RMS.SetProgress(80); | RMS.SetProgress(80); | ||||
log("Adding reeds..."); | log("Adding reeds..."); | ||||
createObjectGroups( | createObjectGroupsDeprecated( | ||||
new SimpleGroup( | new SimpleGroup( | ||||
[ | [ | ||||
new SimpleObject(g_Decoratives.reeds, 5, 12, 1, 2), | new SimpleObject(g_Decoratives.reeds, 5, 12, 1, 2), | ||||
new SimpleObject(g_Decoratives.rockMedium, 1, 2, 1, 3) | new SimpleObject(g_Decoratives.rockMedium, 1, 2, 1, 3) | ||||
], | ], | ||||
true, | true, | ||||
g_TileClasses.dirt | g_TileClasses.dirt | ||||
), | ), | ||||
Show All 27 Lines |
Wildfire Games · Phabricator