Differential D3483 Diff 15743 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_axeman.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_axeman.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_champion_cavalry"> | <Entity parent="template_unit_champion_cavalry"> | ||||
<Attack> | <Attack> | ||||
<Melee> | <Melee> | ||||
<AttackName>Axe</AttackName> | <AttackName>Axe</AttackName> | ||||
<Damage> | <Damage> | ||||
<Hack>13.8</Hack> | <Hack>13.8</Hack> | ||||
<Pierce>0</Pierce> | <Pierce>0</Pierce> | ||||
<Crush>4.6</Crush> | <Crush>4.6</Crush> | ||||
</Damage> | </Damage> | ||||
<MaxRange>4</MaxRange> | <MaxRange>6</MaxRange> | ||||
<PrepareTime>500</PrepareTime> | <PrepareTime>500</PrepareTime> | ||||
<RepeatTime>1000</RepeatTime> | <RepeatTime>1000</RepeatTime> | ||||
<PreferredClasses datatype="tokens">Unit+!Ship</PreferredClasses> | <PreferredClasses datatype="tokens">Unit+!Ship</PreferredClasses> | ||||
</Melee> | </Melee> | ||||
</Attack> | </Attack> | ||||
<Health> | <Health> | ||||
<Max>300</Max> | <Max>300</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<VisibleClasses datatype="tokens">Melee Axeman</VisibleClasses> | <VisibleClasses datatype="tokens">Melee Axeman</VisibleClasses> | ||||
<GenericName>Champion Cavalry Axeman</GenericName> | <GenericName>Champion Cavalry Axeman</GenericName> | ||||
</Identity> | </Identity> | ||||
<Resistance> | <Resistance> | ||||
<Entity> | <Entity> | ||||
<Damage> | <Damage> | ||||
<Pierce op="add">2</Pierce> | <Pierce op="add">2</Pierce> | ||||
</Damage> | </Damage> | ||||
</Entity> | </Entity> | ||||
</Resistance> | </Resistance> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<attack_melee>attack/weapon/sword_attack.xml</attack_melee> | <attack_melee>attack/weapon/sword_attack.xml</attack_melee> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<UnitMotion> | |||||
<WalkSpeed op="mul">1.1</WalkSpeed> | |||||
</UnitMotion> | |||||
</Entity> | </Entity> |
Wildfire Games · Phabricator