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binaries/data/mods/public/gui/options/options.json
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"tooltip": "The sharpness of the choosen pass.", | "tooltip": "The sharpness of the choosen pass.", | ||||
"dependencies": ["postproc", "preferglsl"], | "dependencies": ["postproc", "preferglsl"], | ||||
"config": "sharpness", | "config": "sharpness", | ||||
"min": 0, | "min": 0, | ||||
"max": 1 | "max": 1 | ||||
}, | }, | ||||
{ | { | ||||
"type": "slider", | "type": "slider", | ||||
"label": "LOD", | |||||
"tooltip": "LOD multiplier", | |||||
"dependencies": [], | |||||
"config": "lod_mult", | |||||
"min": 0.01, | |||||
"max": 10.0 | |||||
}, | |||||
{ | |||||
"type": "slider", | |||||
"label": "max LOD", | |||||
"tooltip": "Maximal LOD", | |||||
"dependencies": [], | |||||
"config": "max_lod", | |||||
"min": 0, | |||||
"max": 255 | |||||
}, | |||||
{ | |||||
"type": "slider", | |||||
"label": "Shader effects", | "label": "Shader effects", | ||||
"tooltip": "Number of shader effects. REQUIRES GAME RESTART", | "tooltip": "Number of shader effects. REQUIRES GAME RESTART", | ||||
"config": "materialmgr.quality", | "config": "materialmgr.quality", | ||||
"min": 0, | "min": 0, | ||||
"max": 10 | "max": 10 | ||||
}, | }, | ||||
{ | { | ||||
"type": "boolean", | "type": "boolean", | ||||
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Wildfire Games · Phabricator