Differential D3303 Diff 16026 binaries/data/mods/public/simulation/templates/template_unit_catafalque.xml
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binaries/data/mods/public/simulation/templates/template_unit_catafalque.xml
Show All 22 Lines | <Entity parent="template_unit"> | ||||
</Identity> | </Identity> | ||||
<Minimap> | <Minimap> | ||||
<Color r="148" g="0" b="211"/> | <Color r="148" g="0" b="211"/> | ||||
</Minimap> | </Minimap> | ||||
<Position> | <Position> | ||||
<Anchor>pitch-roll</Anchor> | <Anchor>pitch-roll</Anchor> | ||||
</Position> | </Position> | ||||
<Resistance replace=""/> | <Resistance replace=""/> | ||||
<ResourceGatherer disable=""/> | |||||
Imarok: Is it intended that the catafalque can now collect treasures?
If so you should fix this warning… | |||||
Done Inline ActionsNope, not intended ^^ Freagarach: Nope, not intended ^^
For the warning: Yeah, I haven't included a cursor yet due to how arc… | |||||
<Selectable> | <Selectable> | ||||
<Overlay> | <Overlay> | ||||
<Texture> | <Texture> | ||||
<MainTexture>128x256/cartouche.png</MainTexture> | <MainTexture>128x256/cartouche.png</MainTexture> | ||||
<MainTextureMask>128x256/cartouche_mask.png</MainTextureMask> | <MainTextureMask>128x256/cartouche_mask.png</MainTextureMask> | ||||
</Texture> | </Texture> | ||||
</Overlay> | </Overlay> | ||||
</Selectable> | </Selectable> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<order_walk>actor/singlesteps/steps_grass_order.xml</order_walk> | <order_walk>actor/singlesteps/steps_grass_order.xml</order_walk> | ||||
<run>actor/singlesteps/steps_grass.xml</run> | <run>actor/singlesteps/steps_grass.xml</run> | ||||
<select>attack/siege/siege_select.xml</select> | <select>attack/siege/siege_select.xml</select> | ||||
<walk>actor/singlesteps/steps_grass.xml</walk> | <walk>actor/singlesteps/steps_grass.xml</walk> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<TreasureCollecter disable=""/> | |||||
<UnitAI> | <UnitAI> | ||||
<DefaultStance>standground</DefaultStance> | <DefaultStance>standground</DefaultStance> | ||||
<CanGuard>false</CanGuard> | <CanGuard>false</CanGuard> | ||||
</UnitAI> | </UnitAI> | ||||
<UnitMotion> | <UnitMotion> | ||||
<PassabilityClass>large</PassabilityClass> | <PassabilityClass>large</PassabilityClass> | ||||
<WalkSpeed op="mul">0.55</WalkSpeed> | <WalkSpeed op="mul">0.55</WalkSpeed> | ||||
</UnitMotion> | </UnitMotion> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>units/global/catafalque.xml</Actor> | <Actor>units/global/catafalque.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator
Is it intended that the catafalque can now collect treasures?
If so you should fix this warning: