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source/lobby/glooxwrapper/glooxwrapper.h
Show First 20 Lines • Show All 402 Lines • ▼ Show 20 Lines | private: | ||||
Disco* m_DiscoWrapper; | Disco* m_DiscoWrapper; | ||||
public: | public: | ||||
gloox::Client* getWrapped() { return m_Wrapped; } | gloox::Client* getWrapped() { return m_Wrapped; } | ||||
bool connect(bool block = true); | bool connect(bool block = true); | ||||
gloox::ConnectionError recv(int timeout = -1); | gloox::ConnectionError recv(int timeout = -1); | ||||
const string getID() const; | const string getID() const; | ||||
const string getJID() const; | |||||
void send(const IQ& iq); | void send(const IQ& iq); | ||||
void setTls(gloox::TLSPolicy tls); | void setTls(gloox::TLSPolicy tls); | ||||
void setCompression(bool compression); | void setCompression(bool compression); | ||||
void setSASLMechanisms(int mechanisms); | void setSASLMechanisms(int mechanisms); | ||||
void registerStanzaExtension(StanzaExtension* ext); | void registerStanzaExtension(StanzaExtension* ext); | ||||
void registerConnectionListener(ConnectionListener* cl); | void registerConnectionListener(ConnectionListener* cl); | ||||
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Wildfire Games · Phabricator