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binaries/data/mods/public/gui/manual/intro.txt
Show First 20 Lines • Show All 108 Lines • ▼ Show 20 Lines | [font="sans-bold-14"]Modify mouse action[font="sans-14"] | ||||
hotkey.selection.idleonly + Left Drag over units on map – Only select idle units | hotkey.selection.idleonly + Left Drag over units on map – Only select idle units | ||||
hotkey.selection.woundedonly + Left Drag over units on map – Only select wounded units | hotkey.selection.woundedonly + Left Drag over units on map – Only select wounded units | ||||
Right Click with a structure(s) selected – Set a rally point for units created/ungarrisoned from that structure | Right Click with a structure(s) selected – Set a rally point for units created/ungarrisoned from that structure | ||||
hotkey.session.garrison + Right Click with unit(s) selected – Garrison (If the cursor is over an own or allied structure) | hotkey.session.garrison + Right Click with unit(s) selected – Garrison (If the cursor is over an own or allied structure) | ||||
hotkey.session.attack + Right Click with unit(s) selected – Attack (instead of capture or gather) | hotkey.session.attack + Right Click with unit(s) selected – Attack (instead of capture or gather) | ||||
hotkey.session.attackmove + Right Click with unit(s) selected – Attack move (by default all enemy units and structures along the way are targeted) | hotkey.session.attackmove + Right Click with unit(s) selected – Attack move (by default all enemy units and structures along the way are targeted) | ||||
hotkey.session.attackmoveUnit + Right Click with unit(s) selected – Attack move, only units along the way are targeted | hotkey.session.attackmoveUnit + Right Click with unit(s) selected – Attack move, only units along the way are targeted | ||||
hotkey.session.snaptoedges + Mouse Move near structures – Align the new structure with an existing nearby structure | hotkey.session.snaptoedges + Mouse Move near structures – Align the new structure with an existing nearby structure | ||||
K + Right Click – Send a flare to your allies | |||||
[font="sans-bold-14"]Overlays[font="sans-14"] | [font="sans-bold-14"]Overlays[font="sans-14"] | ||||
hotkey.session.gui.toggle – Toggle the GUI | hotkey.session.gui.toggle – Toggle the GUI | ||||
hotkey.session.devcommands.toggle – Toggle developer overlay (with developer options) | hotkey.session.devcommands.toggle – Toggle developer overlay (with developer options) | ||||
hotkey.wireframe – Toggle wireframe mode (press once to get wireframes overlaid over the textured models, twice to get just the wireframes colored by the textures, thrice to get back to normal textured mode) | hotkey.wireframe – Toggle wireframe mode (press once to get wireframes overlaid over the textured models, twice to get just the wireframes colored by the textures, thrice to get back to normal textured mode) | ||||
hotkey.silhouettes – Toggle unit silhouettes (might give a small performance boost) | hotkey.silhouettes – Toggle unit silhouettes (might give a small performance boost) | ||||
hotkey.session.diplomacycolors – Toggle diplomacy colors | hotkey.session.diplomacycolors – Toggle diplomacy colors | ||||
hotkey.session.toggleattackrange – Toggle attack range visualizations of selected units and structures | hotkey.session.toggleattackrange – Toggle attack range visualizations of selected units and structures | ||||
Show All 29 Lines |
Wildfire Games · Phabricator