Changeset View
Changeset View
Standalone View
Standalone View
source/ps/scripting/JSInterface_Console.cpp
/* Copyright (C) 2018 Wildfire Games. | /* Copyright (C) 2021 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||||
* GNU General Public License for more details. | * GNU General Public License for more details. | ||||
* | * | ||||
* You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#include "precompiled.h" | #include "precompiled.h" | ||||
#include "JSInterface_Console.h" | #include "JSInterface_Console.h" | ||||
#include "ps/CConsole.h" | #include "ps/CConsole.h" | ||||
#include "ps/CLogger.h" | #include "ps/CLogger.h" | ||||
#include "scriptinterface/ScriptInterface.h" | #include "scriptinterface/FunctionWrapper.h" | ||||
bool JSI_Console::CheckGlobalInitialized() | namespace | ||||
{ | |||||
CConsole* ConsoleGetter(const ScriptRequest&, JS::CallArgs&) | |||||
{ | { | ||||
if (!g_Console) | if (!g_Console) | ||||
{ | { | ||||
LOGERROR("Trying to access the console when it's not initialized!"); | LOGERROR("Trying to access the console when it's not initialized!"); | ||||
return false; | return nullptr; | ||||
} | |||||
return true; | |||||
} | } | ||||
return g_Console; | |||||
bool JSI_Console::GetVisibleEnabled(ScriptInterface::CmptPrivate* UNUSED(pCmptPrivate)) | |||||
{ | |||||
if (!CheckGlobalInitialized()) | |||||
return false; | |||||
return g_Console->IsActive(); | |||||
} | } | ||||
void JSI_Console::SetVisibleEnabled(ScriptInterface::CmptPrivate* UNUSED(pCmptPrivate), bool Enabled) | |||||
{ | |||||
if (!CheckGlobalInitialized()) | |||||
return; | |||||
g_Console->SetVisible(Enabled); | |||||
} | } | ||||
void JSI_Console::RegisterScriptFunctions(const ScriptInterface& scriptInterface) | void JSI_Console::RegisterScriptFunctions(const ScriptRequest& rq) | ||||
{ | { | ||||
scriptInterface.RegisterFunction<bool, &JSI_Console::GetVisibleEnabled>("Console_GetVisibleEnabled"); | ScriptFunction::Register<&CConsole::IsActive, ConsoleGetter>(rq, "Console_GetVisibleEnabled"); | ||||
scriptInterface.RegisterFunction<void, bool, &JSI_Console::SetVisibleEnabled>("Console_SetVisibleEnabled"); | ScriptFunction::Register<&CConsole::SetVisible, ConsoleGetter>(rq, "Console_SetVisibleEnabled"); | ||||
} | } |
Wildfire Games · Phabricator