Differential D3343 Diff 16470 ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stable.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_elephant_stable.xml
Property | Old Value | New Value |
---|---|---|
svn:eol-style | null | native \ No newline at end of property |
svn:mime-type | null | text/xml \ No newline at end of property |
<?xml version="1.0" encoding="utf-8"?> | |||||
<Entity parent="template_structure_military"> | |||||
<Cost> | |||||
<BuildTime>180</BuildTime> | |||||
<Resources> | |||||
<wood>200</wood> | |||||
<stone>200</stone> | |||||
</Resources> | |||||
</Cost> | |||||
<Footprint> | |||||
<Square width="31" depth="29"/> | |||||
<Height>8.0</Height> | |||||
</Footprint> | |||||
<GarrisonHolder> | |||||
<Max>5</Max> | |||||
<List datatype="tokens">Elephant</List> | |||||
</GarrisonHolder> | |||||
<Health> | |||||
<Max>3000</Max> | |||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_6x6</SpawnEntityOnDeath> | |||||
</Health> | |||||
<Identity> | |||||
<GenericName>Elephant Stable</GenericName> | |||||
<SelectionGroupName>template_structure_military_elephant_stable</SelectionGroupName> | |||||
<Tooltip>Train Elephants and research Elephant technologies.</Tooltip> | |||||
<VisibleClasses datatype="tokens">City ElephantStable</VisibleClasses> | |||||
<RequiredTechnology>phase_city</RequiredTechnology> | |||||
<Icon>structures/stable_elephant.png</Icon> | |||||
</Identity> | |||||
<Loot> | |||||
<wood>40</wood> | |||||
<stone>40</stone> | |||||
</Loot> | |||||
<Obstruction> | |||||
<Static width="29" depth="27"/> | |||||
</Obstruction> | |||||
<ProductionQueue> | |||||
<BatchTimeModifier>0.7</BatchTimeModifier> | |||||
<Entities datatype="tokens"> | |||||
units/{civ}/support_elephant | |||||
units/{civ}/elephant_archer_b | |||||
units/{civ}/champion_elephant | |||||
</Entities> | |||||
</ProductionQueue> | |||||
<Sound> | |||||
<SoundGroups> | |||||
<constructed>interface/complete/building/complete_elephant_stable.xml</constructed> | |||||
<select>interface/select/building/sel_elephant_stable.xml</select> | |||||
</SoundGroups> | |||||
</Sound> | |||||
<TerritoryInfluence> | |||||
<Radius>38</Radius> | |||||
</TerritoryInfluence> | |||||
<Vision> | |||||
<Range>40</Range> | |||||
</Vision> | |||||
<VisualActor> | |||||
<FoundationActor>structures/fndn_9x8.xml</FoundationActor> | |||||
</VisualActor> | |||||
</Entity> |
Wildfire Games · Phabricator