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ps/trunk/binaries/data/config/default.cfg
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rankabovestatusbar = true ; Show rank icons above status bars | rankabovestatusbar = true ; Show rank icons above status bars | ||||
experiencestatusbar = true ; Show an experience status bar above each selected unit | experiencestatusbar = true ; Show an experience status bar above each selected unit | ||||
respoptooltipsort = 0 ; Sorting players in the resources and population tooltip by value (0 - no sort, -1 - ascending, 1 - descending) | respoptooltipsort = 0 ; Sorting players in the resources and population tooltip by value (0 - no sort, -1 - ascending, 1 - descending) | ||||
snaptoedges = "disabled" ; Possible values: disabled, enabled. | snaptoedges = "disabled" ; Possible values: disabled, enabled. | ||||
snaptoedgesdistancethreshold = 15 ; On which distance we don't snap to edges | snaptoedgesdistancethreshold = 15 ; On which distance we don't snap to edges | ||||
disjointcontrolgroups = "true" ; Whether control groups are disjoint sets or entities can be in multiple control groups at the same time. | disjointcontrolgroups = "true" ; Whether control groups are disjoint sets or entities can be in multiple control groups at the same time. | ||||
defaultformation = "special/formations/box" ; For walking orders, automatically put units into this formation if they don't have one already. | defaultformation = "special/formations/box" ; For walking orders, automatically put units into this formation if they don't have one already. | ||||
formationwalkonly = "true" ; Formations are disabled when giving gather/attack/... orders. | formationwalkonly = "true" ; Formations are disabled when giving gather/attack/... orders. | ||||
howtoshownames = 0 ; Whether the specific names are show as default, as opposed to the generic names. And whether the secondary names are shown. (0 - show both; specific names primary, 1 - show both; generic names primary, 2 - show only specific names, 3 - show only generic names) | |||||
[gui.session.minimap] | [gui.session.minimap] | ||||
blinkduration = 1.7 ; The blink duration while pinging | blinkduration = 1.7 ; The blink duration while pinging | ||||
pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification | ||||
[gui.session.notifications] | [gui.session.notifications] | ||||
attack = true ; Show a chat notification if you are attacked by another player | attack = true ; Show a chat notification if you are attacked by another player | ||||
tribute = true ; Show a chat notification if an ally tributes resources to another team member if teams are locked, and all tributes in observer mode | tribute = true ; Show a chat notification if an ally tributes resources to another team member if teams are locked, and all tributes in observer mode | ||||
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Wildfire Games · Phabricator