Changeset View
Changeset View
Standalone View
Standalone View
ps/trunk/binaries/data/mods/public/gui/reference/catafalque/Emblem.js
Show All 15 Lines | class Emblem | ||||
setCiv(civCode, civData) | setCiv(civCode, civData) | ||||
{ | { | ||||
let template = this.page.TemplateParser.getEntity(this.CatafalqueTemplateMethod(civCode), civCode); | let template = this.page.TemplateParser.getEntity(this.CatafalqueTemplateMethod(civCode), civCode); | ||||
if (!template) | if (!template) | ||||
return false; | return false; | ||||
this.EmblemImage.sprite = "stretched:" + civData.Emblem; | this.EmblemImage.sprite = "stretched:" + civData.Emblem; | ||||
this.EmblemImage.tooltip = getAurasTooltip(template); | this.EmblemImage.tooltip = getAurasTooltip(template); | ||||
this.EmblemCaption.caption = getEntitySpecificNameFormatted(template); | this.EmblemCaption.caption = getEntityPrimaryNameFormatted(template); | ||||
this.Emblem.hidden = false; | this.Emblem.hidden = false; | ||||
return true; | return true; | ||||
} | } | ||||
setPosition(x, y) | setPosition(x, y) | ||||
{ | { | ||||
let size = this.Emblem.size; | let size = this.Emblem.size; | ||||
size.left = x - this.cx; | size.left = x - this.cx; | ||||
Show All 9 Lines |
Wildfire Games · Phabricator